Seeded DCSS version 0.27-a0-668-gb5737ff2c0 (webtiles) character file. Game seed: 6989727257301152680 (custom seed) 61 Terratoch the Sneak (level 3, -5/16 HPs) Began as a Spriggan Enchanter on Mar 18, 2021. Killed from afar by an orc wizard (11 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:59 (1690 turns). Terratoch the Sneak (Spriggan Enchanter) Turns: 1690, Time: 00:05:59 Health: -5/16 AC: 3 Str: 4 XL: 3 Next: 83% Magic: 4/8 EV: 17 Int: 20 God: Gold: 121 SH: 0 Dex: 14 (20) Spells: 1/7 levels left rFire + . . SeeInvis + a - +1 dagger rCold x . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn d - ring of Noon {Fire +Inv Int+3 Dex+3 SInv} MPRegen 0.11/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, rugged brown scales 1, agile 1, blink, strong-willed 1 a: Blink, Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - the ring of Noon (right hand) {Fire +Inv Int+3 Dex+3 SInv} (You acquired it on level 1 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. Scrolls c - a scroll of noise {unknown} g - a scroll of identify i - 2 scrolls of teleportation {unknown} j - a scroll of random uselessness {unknown} Potions e - a potion of curing h - a potion of degeneration {unknown} Skills: * Level 2.7 Short Blades - Level 2.6 Dodging + Level 5.1 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes * Level 2.8 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 3% 1 b - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 c - Tukima's Dance Hex 17% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 10% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Ru Zin The Shining One Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You are partially covered in rugged brown scales. (AC +1, +3% HP) You are agile. (Dex +2) You can translocate small distances at will. You are strong-willed. (Will+) Message History Aim: an orc, wielding a +0 falchion (lightly wounded, chance to affect: 58%) The orc looks drowsy... The helpless orc fails to defend itself. You impale the orc!! You kill the orc! Things that are here: a +0 falchion; an orc corpse You start resting. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! An orc comes into view. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 40%) The orc wizard resists with some effort. The orc wizard barely misses you. You closely miss the orc wizard. You hit the orc wizard but do no damage. The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes for a moment. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard misses you. An orc comes into view. It is wielding a +0 falchion. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, chance to affect: 40%) The orc wizard resists with some effort. The orc hits you. The orc wizard gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! You die... # #.......#..# ## ######.........## #.# )............#..###.#### ######.........#.#...... .## #)....####........# ..# ##...## #.#..###.# .## ##.## #.#......# ## #.# #.#)###..# ######### #.#@# .# .#.#8#♣# #.#oo...... .#.#.#.## #........## .......8# #######o## ........# ##.# .# .#.#.#._# ###...#.## _#_#.#.## .?...... ######## #.....# #....# You could see an orc wizard (invisible) and 2 orcs. Vanquished Creatures Jessica (D:3) A worm (D:3) 2 dart slugs (D:1) 3 leopard geckos 2 orcs (D:3) 3 bats 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:3) A frilled lizard (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Terratoch the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 33 | D:1 | Identified a scroll of acquirement 33 | D:1 | Acquired the ring of Noon {Fire +Inv Int+3 Dex+3 SInv} 310 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 310 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 311 | D:1 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 311 | D:1 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 311 | D:1 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 311 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 311 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 311 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 354 | D:1 | Reached skill level 1 in Evocations 434 | D:1 | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 434 | D:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 434 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [potion of mutation] 434 | D:1 | Lost mutation: You passively map a small area around you. | [potion of mutation] 434 | D:1 | Gained mutation: You can translocate small distances at | will. [potion of mutation] 434 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 543 | D:1 | Reached XP level 2. HP: 12/13 MP: 6/6 546 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1133 | D:2 | You fall into a shaft and drop 1 floor! 1210 | D:3 | Found a sacrificial altar of Ru. 1239 | D:3 | Noticed Jessica 1246 | D:3 | Killed Jessica 1247 | D:3 | Reached skill level 5 in Stealth 1247 | D:3 | Reached XP level 3. HP: 16/16 MP: 8/8 1256 | D:3 | Learned a level 3 spell: Tukima's Dance 1473 | D:3 | Found a glowing silver altar of Zin. 1480 | D:3 | Found a blossoming altar of Fedhas. 1481 | D:3 | Found a glowing golden altar of the Shining One. 1690 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic D:2: layout_basic, gammafunk_temple_overflow_statue, nicolae_vehumet_altar_sigil, uniq_sigmund D:3: layout_loops_corners, minitemple, nicolae_ru_awakened_eye, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Evocations | 1 2 | 2.8 Short Blades | 2 | 2.7 Stealth | 5 | 5.1 Dodging | | 2.6 Spellcasting | | 2.6 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 104 Cast: Ensorcelled Hiber || 7 Use: Potion || 4 Scroll || 2 Stab: Sleeping || 12 Armor: Robe || 23 Dodge: Dodged || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1217 | 1217 | 0 | 206 | 616 | 3 | 405.7 | Dungeon | 1217 | 1217 | 0 | 206 | 616 | 3 | 405.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 805 daAuts D:3: 398 daAuts D:2: 13 daAuts