Dungeon Crawl Stone Soup version 0.32-a0-711-g016ad743e0 (webtiles) character file. Game seed: 1270933928775763652 6 Test195956 the Ducker (level 2, 23/23 HPs) Began as a Djinni Gladiator on Mar 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:22 (94 turns). Test195956 the Ducker (Djinni Gladiator) Turns: 94, Time: 00:02:22 Health: 23/23 AC: 4 Str: 13 XL: 2 Next: 0% Gold: 10 EV: 11 Int: 9 God: SH: 0 Dex: 14 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.0 Fighting + Level 2.8 Long Blades + Level 1.6 Throwing + Level 3.4 Dodging You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! You see here a frilled lizard corpse. Okay, then. A goblin comes into view. It is wielding a +0 club. Found 3 stones. The goblin shouts! You hit the goblin but do no damage. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse Found a scroll labelled KIRRAA XOJOIM. Found 3 poisoned darts. HP restored. You see here 3 stones. Found a leather armour. Found 7 stones and a dagger. f - a scroll labelled KIRRAA XOJOIM You see here a +0 leather armour. You reach down and open the door. A rat comes into view. You hit the rat. You kill the rat! There is an open door here. As you open the door, it creaks loudly! A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! You reach down and open the door. A rat comes into view. You hit the rat. You kill the rat! You have reached level 2! You now have 10 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########......###.## #....(....#.........### #........[............. #..#†#'#'#+#+#......## ##.#.#.#.# #.(....# #.####### #......# #.# #......### #.#+#+#+#+#+#......).## #.....@.......######..# ########.###.#####..... #...!....##..... #......).$...†.. #........##...†. #........##..... #........##..... #........##..... ##.########..... There were no monsters in sight! Vanquished Creatures A goblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Test195956 the Djinni Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, ebering_ecumenical_altar_rust, minmay_rat_gold_closets Action || total ---------------------------++------- Melee: Long sword || 12 Armour: Leather armour || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 38 | 59 | 0 | 0 | 1 | 97.0 | Dungeon | 97 | 38 | 59 | 0 | 0 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts