Dungeon Crawl Stone Soup version 0.28-a0-983-g1de4e0787c (webtiles) character file. Game seed: 13744608818529740416 2004 ThanksArdit the Cleaver (level 9, -1/74 HPs) Began as a Minotaur Gladiator on Dec 2, 2021. Slain by a two-headed ogre (16 damage) ... on level 6 of the Dungeon. The game lasted 00:07:36 (6264 turns). ThanksArdit the Cleaver (Minotaur Gladiator) Turns: 6264, Time: 00:07:37 Health: -1/74 AC: 9 Str: 22 XL: 9 Next: 2% Magic: 17/17 EV: 9 Int: 5 God: Gold: 267 SH: 13 Dex: 13 Spells: 8/8 levels left rFire . . . SeeInvis + a - +0 war axe (venom) rCold + + . Faith . o - +5 kite shield "Omaff" {+Blink rC+ Stlth+} rNeg . . . Spirit . h - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn i - ring of protection from cold MPRegen 0.15/turn n - ring of magical power @: no status effects A: horns 3, retaliatory headbutt, see invisible, MP-powered wands a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 267 gold pieces. Inventory: Hand Weapons a - a +0 war axe of venom (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 pair of gloves (worn) c - a +0 hat h - a +0 scale mail (worn) o - the +5 kite shield "Omaff" (worn) {+Blink rC+ Stlth+} (You found it on level 4 of the Dungeon) rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you more stealthy. Jewellery i - a ring of protection from cold (left hand) n - a ring of magical power (right hand) Wands j - a wand of charming (9) k - a wand of flame (29) Scrolls f - 2 scrolls of vulnerability g - a scroll of magic mapping {unknown} m - a scroll of acquirement {unknown} q - a scroll of torment {unknown} s - 2 scrolls of amnesia {unknown} u - 2 scrolls of teleportation v - 2 scrolls of immolation {unknown} w - a scroll of enchant armour {unknown} x - a scroll of identify {unknown} Potions e - 3 potions of curing l - a potion of heal wounds p - a potion of haste {unknown} r - a potion of might {unknown} t - 3 potions of berserk rage {unknown} Skills: + Level 5.6 Fighting + Level 9.3 Axes + Level 2.0 Throwing + Level 7.8 Armour + Level 5.2 Dodging + Level 1.6 Stealth + Level 2.5 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 99% 1 Pain Necr 0% 1d4 99% 1 Slow Hex 0% N/A 99% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d2 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 100% 3 Spider Form Tmut/Pois 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Ice Form Ice/Tmut 0% N/A 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Ashenzari Vehumet The Shining One Shops: D:4 ! D:5 *(?= Annotations: D:3 exclusion: statue Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. You reflexively headbutt those who attack you in melee. You have supernaturally acute eyesight. (SInv) You expend magic power (3 MP) to strengthen your wands. Message History An electric eel is nearby! A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The bolt of electricity hits you. There are monsters nearby! A nearby plant withers and dies. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You can't go down here! You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The walls and floor vibrate strangely for a moment. There is a stone staircase leading down here. You start resting. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (chance to affect: 32%) Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (75% to hit) You throw a throwing net. The throwing net completely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! 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