Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16770879465282306865 16 TheBioAlchemist the Magician (level 2, -1/22 HPs) Began as a Djinni Ice Elementalist on Dec 23, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (259 turns). TheBioAlchemist the Magician (DjIE) Turns: 259, Time: 00:01:26 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 10 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour + Level 2.5 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 13% 3 c - Ozocubu's Armour Ice 13% N/A 13% 3 d - Summon Ice Beast Ice/Summ 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The giant cockroach is almost dead. You kill the giant cockroach! The endoplasm jiggles. The endoplasm barely misses you. The jackal bites you. You closely miss the jackal. The jackal misses you. The endoplasm hits you. You are too injured to fight recklessly! The jackal barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. The endoplasm attacks as you move away! The endoplasm barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal is poisoned. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, very poisoned) You freeze the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ..) ....... #.# ....... ###.##.$.#.. ###...#...... ##.#...##...#.# .......†....B#..# ........>...!..# # .............####.## #............BJ@...# .............#####..# ....>........# ... .............##### ###. B.........>....... .. .............#...... h...........†#####.## ...#................ ..............##(#.# You could see an endoplasm and a giant cockroach. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | TheBioAlchemist set off with the following spells | memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 259 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Melee: Dagger || 23 Unarmed || 1 Punch || 2 Cast: Freeze || 11 Armour: Robe || 1 Dodge: Dodged || 30