Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 17731146828112214400 0 TheBioAlchemist the Covert (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Dec 25, 2023. Got out of the dungeon alive. The game lasted 00:00:19 (1 turns). TheBioAlchemist the Covert (Gnoll Wanderer) Turns: 1, Time: 00:00:20 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 leather armour (worn) Wands c - a wand of flame (5) Potions b - a potion of heal wounds d - a potion of haste Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 9.5 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 6.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, TheBioAlchemist the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 2 poisoned darts. Found two stairs. You begin with the following items: a +2 dagger, a potion of heal wounds, a wand of flame (5), a potion of haste, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Stone Arrow. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..............# ..............# ............. ........... . #.......# ...#.......#### ............... #.@..# #...## .....# ......## ..>##...# .. #(.## . ... ∆ #..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Stealth 0 | D:1 | TheBioAlchemist the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | TheBioAlchemist set off with the following items: a +2 | dagger, a potion of heal wounds, a wand of flame (5), a | potion of haste, a +0 leather armour; and the following | spell memorised: Shock; and the following spells available | to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, nicolae_ecumenical_snake_handling Skill XL: | | ---------------+-+----- Stealth | | 9.5 Spellcasting | | 2.6 Conjurations | | 1.9 Evocations | | 6.4