Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 14251178769223101913 37 TheBioAlchemist the Ducker (level 3, -3/28 HPs) Began as a Djinni Hexslinger on Dec 25, 2023. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:26 (1194 turns). TheBioAlchemist the Ducker (Djinni Hexslinger) Turns: 1194, Time: 00:02:26 Health: -3/28 AC: 2 Str: 9 XL: 3 Next: 60% Gold: 73 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of wizardry (left hand) Scrolls b - 2 scrolls of poison d - a scroll of brand weapon {unknown} f - 2 scrolls of enchant weapon {unknown} h - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions g - a potion of curing {unknown} i - a potion of heal wounds {unknown} j - a potion of magic {unknown} l - 2 potions of cancellation {unknown} Skills: + Level 1.7 Fighting + Level 2.0 Ranged Weapons + Level 2.7 Dodging * Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 2% 1 b - Inner Flame Hex/Fire 11% N/A 8% 3 c - Portal Projectile Hex/Tloc 22% N/A 8% 3 d - Cause Fear Hex 5% N/A 24% 4 e - Summon Small Mammal Summ 44% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +0 spear (almost dead, slow, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, slow, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll is no longer moving slowly. The gnoll misses you. x2 The gnoll attacks as you move away! The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll misses you. There is a stone staircase leading up here. The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. A gnoll is nearby! You are too injured to fight recklessly! Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 53%) The gnoll resists with significant effort. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 53%) The gnoll resists with significant effort. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 flail. You die... #.#########...### #.# #.# #.......# #)# #.# #.###.#.# ##.## #.# #.# #.#.#######.#.# ##.# #.# #.#........###. ##..#######.# #.........## ## #.)......)..############.###. ####..####.#..g.###### ####.#.# #.........###.#@.....# #....... #.##.......#....####.# #.###... #.##.###.[..##.## #.####.###... #.##.###....##.#####.##.....#..# #.##.........#.....#.##.#.#.#..# ##.##.[##.....#...........#.....# ......>........+++++'###.###.##.# #..######...(..+....'...## ##.#.# #..######......+....+..## ##..# You could see a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds A quokka (D:1) A bat (D:2) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Djinni Hexslinger began the quest for | the Orb. 0 | D:1 | TheBioAlchemist set off with the following spells | memorised: Slow, Inner Flame, Portal Projectile, Cause | Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 30 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 396 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 396 | D:1 | Learned a level 1 spell: Summon Small Mammal 635 | D:1 | Found a faded altar of an unknown god. 1193 | D:1 | HP: 1/28 [gnoll/+0 flail (6)] 1194 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, ebering_ecumenical_altar_box D:2: layout_loops_cross, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.0 Fighting | | 1.7 Dodging | | 2.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Fire: Sling || 98 Cast: Slow || 7 Armour: Robe || 9 Dodge: Dodged || 49