Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5467701362727326560 416 TheBioAlchemist the Magician (level 7, 0/50 HPs) Began as a Djinni Hexslinger on Dec 25, 2023. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:28 (3251 turns). TheBioAlchemist the Magician (Djinni Hexslinger) Turns: 3251, Time: 00:05:28 Health: 0/50 AC: 6 Str: 9 XL: 7 Next: 15% Gold: 258 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . v - +0 shortbow rCold x . . (shield currently unavailable) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.28/turn k - ring of willpower MPRegen 0.00/turn %: infuse magic (-1 HP) @: portalling projectiles, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +1 sling j - a +1 dagger of venom v - a +0 shortbow (weapon) Armour c - a +0 robe (worn) Jewellery d - a +4 ring of protection (left hand) k - a ring of willpower (right hand) Scrolls b - a scroll of poison f - 2 scrolls of magic mapping {unknown} g - 2 scrolls of amnesia {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of enchant armour {unknown} o - a scroll of noise {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of immolation {unknown} w - a scroll of identify {unknown} x - a scroll of vulnerability {unknown} Potions e - a potion of flight {unknown} h - 2 potions of berserk rage {unknown} m - 3 potions of lignification {unknown} n - 2 potions of attraction {unknown} p - a potion of heal wounds {unknown} r - a potion of mutation {unknown} s - a potion of degeneration {unknown} t - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging * Level 4.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 72% N/A 2% 1 b - Inner Flame Hex/Fire 18% N/A 7% 3 c - Portal Projectile Hex/Tloc 36% N/A 7% 3 d - Cause Fear Hex 9% N/A 24% 4 e - Kiss of Death Conj/Necr 72% 2d10 2% 1 f - Searing Ray Conj 36% 2d5 3% 2 g - Swiftness Air 18% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom The Shining One Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 50%) The water moccasin resists with significant effort. The water moccasin bites you. The water moccasin bites you but does no damage. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Portal Projectile (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Portal Projectile (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 73%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 73%) The water moccasin is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.# #.# ### #.# ..# #.# #.### # #########.# #...###.# #.....S.#.# #........ ... #@#.# ##.#...... .....#.#.###<....#.. #..................... #.....#.#.....###..... ..#####.......# ##... ...###....# ## ##. #..<.# #. #....# ## .....# You could see a water moccasin (inner flame). Vanquished Creatures Sigmund (D:2) A centaur (D:4) 2 jellies Terence (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:3) 2 orcs 9 ball pythons 8 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 3 jackals (D:3) 6 kobolds 4 quokkas 3 bats 4 frilled lizards 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Djinni Hexslinger began the quest for | the Orb. 0 | D:1 | TheBioAlchemist set off with the following spells | memorised: Slow, Inner Flame, Portal Projectile, Cause | Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 45 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 244 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 244 | D:1 | Learned a level 1 spell: Kiss of Death 782 | D:2 | Noticed Terence 795 | D:2 | Killed Terence 796 | D:2 | Reached skill level 3 in Spellcasting 796 | D:2 | Reached XP level 4. HP: 17/33 MP: 0/0 899 | D:2 | Noticed a walking frostbound tome 902 | D:2 | Found Ymoiceoh's Book Boutique. 905 | D:2 | Noticed a walking earthen tome 1111 | D:2 | Noticed Sigmund 1173 | D:2 | Killed Sigmund 1174 | D:2 | Reached skill level 4 in Spellcasting 1174 | D:2 | Reached XP level 5. HP: 20/40 MP: 0/0 1174 | D:2 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Reached XP level 6. HP: 22/45 MP: 0/0 1313 | D:2 | Found a faded altar of an unknown god. 1885 | D:3 | Found a shimmering altar of Xom. 1885 | D:3 | Found a glowing golden altar of the Shining One. 3040 | D:4 | Reached XP level 7. HP: 50/50 MP: 0/0 3040 | D:4 | Learned a level 3 spell: Swiftness 3222 | D:5 | Entered Level 5 of the Dungeon 3239 | D:5 | Noticed a water moccasin 3251 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_mannequins, uniq_terence, uniq_sigmund D:3: layout_loops_corners, gammafunk_temple_overflow_elements D:4: layout_cave_pools D:5: layout_basic, nicolae_uskayaw_suspiria, kennysheep_decorative_pillar, minivault_25 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 2 3 | 3.1 Spellcasting | 3 4 | 4.4 Fighting | 2 3 | 3.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 9 | || 10 Fire: Sling | 74 | 140 | || 214 Shortbow | | 4 | 33 || 37 Cast: Slow | 3 | 7 | 1 || 11 Portal Projectile | | | 1 || 1 Inner Flame | | | 1 || 1 Armour: Robe | 8 | 18 | 3 || 29 Dodge: Dodged | 13 | 43 | 9 || 65