Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3859008005212018959 221 TheBioAlchemist the Vexing (level 5, -4/41 HPs) Began as a Gnoll Hexslinger on Jan 2, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:37 (2135 turns). TheBioAlchemist the Vexing (Gnoll Hexslinger) Turns: 2135, Time: 00:03:38 Health: -4/41 AC: 3 Str: 10 XL: 5 Next: 98% Magic: 9/10 EV: 14 Int: 12 God: Gold: 192 SH: 0 Dex: 14 Spells: 6/10 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . g - scarf {repulsion} rCorr . s - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.26/turn i - ring of wizardry MPRegen 0.12/turn %: repel missiles, wizardry (x1) @: flying A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a scarf of repulsion (worn) s - a +0 pair of gloves (worn) Jewellery h - a ring of flight (left hand) i - a ring of wizardry (right hand) Wands q - a wand of paralysis (9) Scrolls b - a scroll of poison e - 2 scrolls of vulnerability {unknown} j - 2 scrolls of teleportation {unknown} l - 2 scrolls of enchant armour {unknown} m - a scroll of amnesia {unknown} n - a scroll of identify {unknown} t - a scroll of immolation {unknown} Potions d - a potion of ambrosia {unknown} f - 3 potions of flight {unknown} k - a potion of mutation {unknown} o - a potion of curing {unknown} p - a potion of degeneration {unknown} r - a potion of attraction {unknown} u - a potion of haste {unknown} Skills: + Level 3.1 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 4.9 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 1.8 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 3.3 Spellcasting + Level 1.4 Conjurations + Level 5.6 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Poison Magic + Level 2.0 Invocations + Level 1.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 60% N/A 1% 1 b - Inner Flame Hex/Fire 10% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 3% 2 Portal Projectile Hex/Tloc 20% N/A 7% 3 Passwall Tmut/Erth 4% N/A 9% 2 Cause Fear Hex 7% N/A 10% 4 Swiftness Air 5% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 [ Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 flail of protection. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club! You die... ........#.# #.# .......##.# #.# ......(...###.# #......#......####### #......#.####.......# ....#.####.#####.# ...............# ##.#...........# ...[.)...g.gg@.# .###.#....#...># # #.........# #.........# ...........# .##......#.... # ..........#.# ###..#.#####.. You could see 3 gnolls. Vanquished Creatures A hound (D:2) A sleepcap (D:4) Terence (D:2) 4 gnolls 3 adders 2 worms 3 dart slugs An orc (D:3) 6 ball pythons 3 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 3 jackals (D:3) 9 kobolds 2 quokkas (D:1) 8 bats 3 frilled lizards 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Gnoll Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 120 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 500 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 579 | D:2 | Reached skill level 1 in Short Blades 579 | D:2 | Reached skill level 1 in Long Blades 579 | D:2 | Reached skill level 1 in Axes 579 | D:2 | Reached skill level 1 in Maces & Flails 579 | D:2 | Reached skill level 1 in Polearms 579 | D:2 | Reached skill level 1 in Staves 579 | D:2 | Reached skill level 1 in Throwing 579 | D:2 | Reached skill level 1 in Armour 579 | D:2 | Reached skill level 1 in Stealth 579 | D:2 | Reached skill level 1 in Shields 579 | D:2 | Reached skill level 1 in Unarmed Combat 579 | D:2 | Reached skill level 1 in Invocations 579 | D:2 | Reached skill level 1 in Evocations 583 | D:2 | Learned a level 3 spell: Inner Flame 639 | D:2 | Reached XP level 4. HP: 34/34 MP: 8/8 716 | D:2 | Reached skill level 1 in Conjurations 716 | D:2 | Reached skill level 1 in Summonings 716 | D:2 | Reached skill level 1 in Necromancy 716 | D:2 | Reached skill level 1 in Translocations 716 | D:2 | Reached skill level 1 in Transmutations 716 | D:2 | Reached skill level 1 in Fire Magic 716 | D:2 | Reached skill level 1 in Ice Magic 716 | D:2 | Reached skill level 1 in Air Magic 716 | D:2 | Reached skill level 1 in Earth Magic 716 | D:2 | Reached skill level 1 in Poison Magic 763 | D:2 | Noticed Terence 771 | D:2 | Killed Terence 772 | D:2 | Reached XP level 5. HP: 40/40 MP: 4/9 1249 | D:3 | Found Timuts's Antique Armour Shop. 2035 | D:4 | Noticed Sigmund 2133 | D:4 | HP: 2/41 [gnoll/+0 club (3)] 2135 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, corner_web_ring D:2: layout_basic, serial_park_tiny_pond, uniq_terence D:3: layout_loops_ring, serial_shops, shop, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b D:4: layout_basic, lemuel_doored_altar, minmay_temple_entry_offerings, ebering_ghost_inner_flame, minivault_11, minmay_gold_behind_fungi, grunt_ministairs_11, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Stealth | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Invocations | 1 2 | 2.0 Evocations | 1 | 1.8 Spellcasting | 3 | 3.3 Conjurations | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Transmutations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Poison Magic | 1 | 1.4 Fighting | 3 | 3.1 Ranged Weapons | | 4.9 Dodging | | 4.9 Hexes | | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 78 | 156 || 234 Cast: Slow | | 4 || 4 Inner Flame | | 2 || 2 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 15 | 34 || 49