Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 1453858470915545151 1 TheBioAlchemist the Caller (level 1, 9/9 HPs) Began as a Felid Summoner on Jan 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (98 turns). TheBioAlchemist the Caller (Felid Summoner) Turns: 98, Time: 00:00:29 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, TheBioAlchemist the Felid Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. An endoplasm comes into view. The endoplasm quivers. Your bat hits the endoplasm. You scratch the endoplasm. The endoplasm is heavily wounded. Your bat hits the endoplasm but does no damage. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is severely wounded. Your bat hits the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. Your rat bites the endoplasm. The endoplasm dies! Unknown command. Unknown command. Unknown command. Okay, then. HP restored. Magic restored. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! A goblin comes into view. It is wielding a +1 dagger of distortion. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#....# #.... #.......# ##.# #.####### #.# #.# ### #.# #....##.########.# #.............# ########@###### #.# #.# #.# ... ... ... ...g. You could see a goblin (asleep). Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 2 Dodge: Dodged || 1