Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4769203874869875942 480 TheBioAlchemist the Vexing (level 7, -2/78 HPs) Began as a Gnoll Hexslinger on Jan 29, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:26 (4117 turns). TheBioAlchemist the Vexing (Gnoll Hexslinger) Turns: 4117, Time: 00:05:26 Health: -2/78 AC: 23 Str: 7 XL: 7 Next: 11% Magic: 12/12 EV: 2 Int: 12 God: Gold: 225 SH: 0 Dex: 17 Spells: 10/13 levels left rFire . . . A - +2 rapier (protect) rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . l - melded +2 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -22), tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons a - a +1 sling w - a +4 mace of protection A - a +2 rapier of protection (weapon) Armour c - a +0 robe (melded) l - a +2 pair of gloves (melded) Magical Staves y - a staff of air Wands z - a wand of polymorph (5) Scrolls b - a scroll of poison d - a scroll of fog {unknown} e - a scroll of torment {unknown} f - a scroll of amnesia {unknown} h - a scroll of summoning {unknown} k - a scroll of teleportation {unknown} o - a scroll of acquirement {unknown} q - a scroll of enchant armour {unknown} r - a scroll of identify {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of fear {unknown} v - 2 scrolls of noise {unknown} x - a scroll of blinking {unknown} Potions g - a potion of invisibility {unknown} i - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} m - 2 potions of mutation {unknown} n - a potion of enlightenment {unknown} p - a potion of lignification u - 2 potions of ambrosia Skills: + Level 3.5 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 5.2 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.2 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 3.7 Spellcasting + Level 1.9 Conjurations + Level 5.8 Hexes + Level 1.9 Summonings + Level 1.9 Necromancy + Level 1.9 Translocations + Level 2.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Alchemy + Level 2.6 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 12% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 3% 2 Sigil of Binding Hex 16% N/A 6% 3 Static Discharge Conj/Air 12% 3-4/arc 16% 2 Cause Fear Hex 8% N/A 21% 4 Dimensional Bullseye Hex/Tloc 5% N/A 41% 4 Airstrike Air 3% 2d(1-17) 71% 4 Summon Lightning Spire Summ/Air 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You feel sick. The water moccasin misses you. x2 You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. You feel less invigorated. You feel less confused. You feel sick. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your +2 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You die... ###.# ##.#.#.#############[..##.# #...###..#.#..# #....... +........#.#[.# #..##### ###.###..#.#..# ##########..# # #.##........###...........# ###.##.#...##.......######### ............#.#..>#.# .#.##..#..#.#.###.#.# .#.....#..#.#.##♣S..##### .#.#..##....#...........# .#..........#.##.######.# ..........#.#.##.# #.# #####.#...#.#.##.# #.# # #......#.#.#########.# ##.#.....#........†..# #...################# ##### You could see a water moccasin. Vanquished Creatures A phantom (D:4) A scorpion (D:4) 2 bombardier beetles An iguana (D:3) Terence (D:2) 11 adders A shadow imp (D:3) A ribbon worm (D:4) 7 dart slugs 5 orcs (D:4) 15 ball pythons 10 endoplasms 2 giant cockroaches 4 goblins 3 hobgoblins 8 jackals 9 kobolds 8 quokkas 5 bats 7 frilled lizards 8 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Gnoll Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 54 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 461 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 544 | D:1 | Found a faded altar of an unknown god. 1034 | D:2 | Reached skill level 1 in Invocations 1086 | D:2 | Noticed Terence 1093 | D:2 | Killed Terence 1094 | D:2 | Reached skill level 1 in Short Blades 1094 | D:2 | Reached skill level 1 in Long Blades 1094 | D:2 | Reached skill level 1 in Axes 1094 | D:2 | Reached skill level 1 in Maces & Flails 1094 | D:2 | Reached skill level 1 in Polearms 1094 | D:2 | Reached skill level 1 in Staves 1094 | D:2 | Reached skill level 1 in Throwing 1094 | D:2 | Reached skill level 1 in Armour 1094 | D:2 | Reached skill level 1 in Stealth 1094 | D:2 | Reached skill level 1 in Shields 1094 | D:2 | Reached skill level 1 in Unarmed Combat 1094 | D:2 | Reached skill level 1 in Evocations 1094 | D:2 | Reached skill level 1 in Shapeshifting 1094 | D:2 | Reached XP level 4. HP: 34/34 MP: 8/8 1294 | D:2 | Reached skill level 1 in Conjurations 1294 | D:2 | Reached skill level 1 in Summonings 1294 | D:2 | Reached skill level 1 in Necromancy 1294 | D:2 | Reached skill level 1 in Translocations 1294 | D:2 | Reached skill level 1 in Ice Magic 1294 | D:2 | Reached skill level 1 in Air Magic 1294 | D:2 | Reached skill level 1 in Earth Magic 1294 | D:2 | Reached skill level 1 in Alchemy 1514 | D:2 | Reached XP level 5. HP: 40/40 MP: 9/9 1675 | D:2 | Found Utewit's Assorted Antiques. 2514 | D:3 | Reached XP level 6. HP: 19/47 MP: 11/11 3169 | D:3 | Learned a level 3 spell: Inner Flame 3208 | D:4 | Reached skill level 5 in Ranged Weapons 3208 | D:4 | Reached skill level 5 in Dodging 4067 | D:5 | Entered Level 5 of the Dungeon 4084 | D:5 | Noticed a black bear 4084 | D:5 | Noticed a water moccasin 4096 | D:4 | Reached XP level 7. HP: 22/52 MP: 12/12 4116 | D:4 | HP: 3/78 [poisoned by a water moccasin] 4117 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_12, nrook_mini_backslash, minmay_misc_feat_rugged D:2: minmay_inner_zag, layout_loops_corners, serial_shops, nicolae_shop_trees, uniq_terence D:3: layout_basic, kennysheep_cross_room, nrook_loot_triangle, minmay_snake_closets D:4: layout_basic, kennysheep_dice D:5: layout_basic, hangedman_abyss_or_decor_lesser_grid, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 2 | 2.9 Invocations | 1 2 | 2.6 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Stealth | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Shapeshifting | 1 2 | 2.1 Spellcasting | 3 | 3.7 Conjurations | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Translocations | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Alchemy | 1 | 1.9 Fighting | 3 | 3.5 Ranged Weapons | 5 | 5.2 Dodging | 5 | 5.2 Hexes | | 5.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | | 3 | 17 || 20 Bite | | 1 | 2 || 3 Fire: Sling | 105 | 306 | || 411 Use: Potion | | | 2 || 2 Armour: Robe | 14 | 82 | 15 || 111 Skin | | | 1 || 1 Dodge: Dodged | 39 | 136 | 15 || 190