Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 8045884464687394053 8 TheBioAlchemist the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Feb 1, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (424 turns). TheBioAlchemist the Gusty (Tengu Air Elementalist) Turns: 424, Time: 00:00:21 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 2/6 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of degeneration {unknown} d - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 2.1 Conjurations * Level 4.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 14% N/A 11% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The quokka completely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka bites you. You miss the quokka. Your peck misses the quokka. The quokka is moderately wounded. The quokka misses you. The quokka closely misses you. You see here a +0 club. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. You kill the quokka! You start resting. HP restored. Magic restored. You see here a hobgoblin corpse. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 whip. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The gnoll hits you with a +0 whip. You die... #.......# .####...# ..# .[...#.## ..# .)...#.# ..# †#†..#.# ..# #>#..#.# ..# .#.....# ..# .....#.##########g.# .....#..........@..# ..................## ###########..###### #..# #..# #..# #..# #..# #..# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 317 | D:1 | Found a faded altar of an unknown god. 342 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/6 424 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, chequers_ecumenical_altar_island, st_stairs_14, dreamdust_wishing_well, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.1 Air Magic | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 8 Kick || 2 Peck || 1 Cast: Shock || 15 Armour: Robe || 7 Dodge: Dodged || 7