Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 72 TheBioAlchemist the Trooper (level 4, 35/35 HPs) Began as a Djinni Warper on Feb 12, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:47 (1657 turns). TheBioAlchemist the Trooper (Djinni Warper) Turns: 1657, Time: 00:02:47 Health: 35/35 AC: 4 Str: 10 XL: 4 Next: 48% Gold: 86 EV: 12 Int: 20 God: SH: 0 Dex: 15 rFire + + + a - +0 falchion rCold x . . (no shield) rNeg . . . i - +2 robe {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 7 darts of dispersal Armour b - a +0 leather armour i - a +2 robe of fire resistance (worn) Jewellery f - a +6 ring of intelligence (left hand) Scrolls c - a scroll of blinking e - 3 scrolls of identify {unknown} h - a scroll of summoning {unknown} l - a scroll of immolation {unknown} Potions g - a potion of ambrosia {unknown} j - 2 potions of might {unknown} k - a potion of enlightenment {unknown} Skills: * Level 3.2 Fighting * Level 2.9 Long Blades - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 30% N/A 6% 2 b - Lesser Beckoning Tloc 30% N/A 6% 2 c - Teleport Other Tloc 15% N/A 12% 3 d - Manifold Assault Tloc 15% N/A 36% 4 e - Vhi's Electric Charg Tloc/Air 30% N/A 36% 4 f - Necrotise Necr 60% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 short sword. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The quokka closely misses you. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you but does no damage. You hit the ball python. You kill the ball python! The quokka misses you. You hit the quokka. You kill the quokka! You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a beast talisman. Done exploring. Done exploring. Done exploring. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #......# ##......# #########.......# #####........†#.##### ......#########.# ####### ##..# #..###### # ###.##@...# ###########......#.## ##...........####..# ...#######........## .########...####### ## ##......## ####..###.## .##.>## #.# ....## #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 4 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:1) 6 quokkas 7 ball pythons 5 bats 3 frilled lizards 6 kobolds 4 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Djinni Warper began the quest for the | Orb. 0 | D:1 | TheBioAlchemist set off with the following spells | memorised: Blink, Lesser Beckoning, Teleport Other, | Manifold Assault, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 42 | D:1 | Reached XP level 2. HP: 7/23 MP: 0/0 516 | D:1 | Reached XP level 3. HP: 29/29 MP: 0/0 516 | D:1 | Learned a level 1 spell: Necrotise 940 | D:2 | Reached XP level 4. HP: 11/35 MP: 0/0 1657 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms, minmay_strange_pillars D:2: layout_rooms, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 2 | 2.9 Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | 3 | 3.2 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 132 | 55 || 187 Punch | 3 | 1 || 4 Cast: Necrotise | 8 | || 8 Armour: Leather armour | 101 | 30 || 131 Robe | | 10 || 10 Dodge: Dodged | 126 | 41 || 167