Dungeon Crawl Stone Soup version 0.32-a0-433-g08bcfe7efd (webtiles) character file. Game seed: 11453681376245821617 41 TheBioAlchemist the Vexing (level 3, -9/26 HPs) Began as a Coglin Hexslinger on Feb 22, 2024. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1671 turns). TheBioAlchemist the Vexing (Coglin Hexslinger) Turns: 1671, Time: 00:02:28 Health: -9/26 AC: 3 Str: 8 XL: 3 Next: 52% Magic: 4/4 EV: 12 Int: 12 God: Gold: 101 SH: 5 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Choonhe} rCold . . . i - +0 sling {Tochtli} rNeg . . . c - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of reflection Stlth ++ n - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: reflection, wizardry (x1) @: lethally poisoned (-9 -> -19), weakened, immotile, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Choonhe} i - a +0 sling (offhand) {Tochtli} Armour c - a +0 robe (worn) o - a +0 cloak (worn) Jewellery m - an amulet of reflection (around neck) n - a ring of wizardry (left grasper) Scrolls b - 2 scrolls of poison d - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} g - 2 scrolls of fog {unknown} k - 2 scrolls of identify {unknown} l - a scroll of acquirement {unknown} Potions f - 2 potions of enlightenment {unknown} h - a potion of ambrosia {unknown} j - 3 potions of haste {unknown} Skills: + Level 1.6 Fighting * Level 2.4 Ranged Weapons + Level 2.1 Dodging + Level 1.2 Spellcasting + Level 2.8 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 11% 2 Kiss of Death Conj/Necr 0% 2d5 12% 1 Sublimation of Blood Necr 0% N/A 17% 2 Confusing Touch Hex 7% N/A 12% 3 Sigil of Binding Hex 7% N/A 12% 3 Inner Flame Hex/Fire 5% N/A 16% 3 Hailstorm Conj/Ice 0% 3d5 32% 3 Passwall Erth 0% N/A 32% 3 Summon Ice Beast Ice/Summ 0% N/A 32% 3 Swiftness Air 0% N/A 32% 3 Cause Fear Hex 3% N/A 34% 4 Dimensional Bullseye Hex/Tloc 2% N/A 52% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 63% 4 Dispel Undead Necr 0% 3d6 71% 4 Petrify Alch/Erth 0% N/A 71% 4 Alistair's Intoxication Alch 0% N/A 96% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 96% 5 Irradiate Conj/Alch 0% 3d11 96% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You block Crazy Yiuf's attack. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You shoot a sling bullet. The sling bullet completely misses Crazy Yiuf. You block Crazy Yiuf's attack. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your attacks grow feeble. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf screams, "Hack snail tea!" Crazy Yiuf closely misses you. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Unknown command. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #.####.##...#######.... #......##.#............ ######.##[..#######..## ######## #.....[# ######.# ######## #)# ### ###.#....## #.# #รท..##..#......## #.# #...g@####......# #.# #)..### ##.....###.## ### ####........ #........ #.####### #.# ### You could see Crazy Yiuf. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) 2 bats 4 endoplasms A giant cockroach (D:1) 6 goblins 2 hobgoblins A quokka (D:1) 5 ball pythons 2 frilled lizards 4 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Coglin Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 165 | D:1 | Reached skill level 1 in Fire Magic 270 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 361 | D:1 | You fall into a shaft and drop 1 floor! 975 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1073 | D:2 | Found a faded altar of an unknown god. 1337 | D:2 | Learned a level 2 spell: Jinxbite 1404 | D:2 | Found a runed translucent door. 1405 | D:2 | Noticed Crazy Yiuf 1671 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.3 Ranged Weapons | 2 | 2.4 Dodging | 2 | 2.1 Fighting | | 1.6 Spellcasting | | 1.2 Hexes | | 2.8 Action || total ---------------------------++------- Fire: Sling || 160 Armour: Robe || 28 Dodge: Dodged || 23 Block: Other || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1669 | 32 | 0 | 1427 | 2 | 850.5 | Dungeon | 1701 | 1669 | 32 | 0 | 1427 | 2 | 850.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 755 daAuts