Seeded DCSS version 0.32-a0-468-g38b2580584 (webtiles) character file. Game seed: 7220356206648857820 (custom seed) 0 TheBioAlchemist the Slasher (level 1, -3/16 HPs) Began as a Coglin Gladiator on Feb 24, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (91 turns). TheBioAlchemist the Slasher (Coglin Gladiator) Turns: 91, Time: 00:00:08 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Salvador} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no rings a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Salvador} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of degeneration {unknown} Skills: + Level 2.0 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing + Level 0.0 Armour + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your grasper-arms cannot wear rings. Message History The frilled lizard closely misses you. You closely miss the frilled lizard. The endoplasm freezes you. You are frozen. The frilled lizard barely misses you. You miss the frilled lizard. The endoplasm hits you. The frilled lizard closely misses you. You miss the frilled lizard. The frilled lizard misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss the endoplasm. The frilled lizard bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you but does no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The frilled lizard barely misses you. The endoplasm freezes you. You are frozen. You die... ##. ... .... #.# ..... #####.##### .....#######.........# #.......##.........# #...l...##.........# #....@..##.........# #....J..##.........# #.......##.........# #..........#...##.#### #........###.........# #.......## #....#.##.# #.......# #....#.##.# ..........###...##.##.# ###+#####..........##.# You could see an endoplasm and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Coglin Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, shapermc_ecumenical_altar_starsandcircs, minmay_strange_pillars Action || total ---------------------------++------- Melee: Long sword || 6 Armour: Leather armour || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 81 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 81 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts