Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 18285274455270102252 187 TheBioAlchemist the Slasher (level 5, -2/41 HPs) Began as a Coglin Gladiator on Mar 11, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (697 turns). TheBioAlchemist the Slasher (Coglin Gladiator) Turns: 697, Time: 00:00:50 Health: -2/41 AC: 4 Str: 15 XL: 5 Next: 66% Magic: 5/5 EV: 13 Int: 7 God: Gold: 15 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword {Hajoon} rCold . . . f - +0 dagger {Ulrike} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Hajoon} f - a +0 dagger (offhand) {Ulrike} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of amnesia {unknown} Potions g - 2 potions of degeneration {unknown} h - a potion of cancellation {unknown} j - 2 potions of haste {unknown} Skills: + Level 3.0 Fighting * Level 4.5 Long Blades - Level 1.7 Throwing + Level 1.8 Armour + Level 3.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the adder with your +0 dagger. You feel sick. The adder barely misses you. The ribbon worm closely misses you. You slash the adder with your +0 long sword! You kill the adder! You feel sick. You are no longer poisoned. You see here an adder corpse. You hit the ribbon worm but do no damage. You slash the ribbon worm with your +0 long sword! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm with your +0 long sword. The ribbon worm is moderately wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm bites you but does no damage. You barely miss the ribbon worm with your +0 long sword. The ribbon worm is heavily wounded. You hit the ribbon worm with your +0 dagger. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You hit the ribbon worm with your +0 long sword. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm with your +0 long sword. The ribbon worm is heavily wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm with your +0 long sword. The ribbon worm is severely wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm bites you. You die... ... ..## .!. ..### ###.... ....# #.).# #w..# #@### #..#####.### #=.......<.# #..#####.#.# #.#.# #.#.# ..#.. ##### You could see a ribbon worm. Vanquished Creatures Sigmund (D:2) An adder (D:2) 3 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheBioAlchemist the Coglin Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 669 | D:2 | Noticed Sigmund 676 | D:2 | Killed Sigmund 677 | D:2 | Reached skill level 4 in Long Blades 677 | D:2 | Reached skill level 1 in Armour 677 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 677 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 677 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 697 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Long Blades | 4 | 4.5 Armour | 1 | 1.8 Dodging | 3 | 3.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 15 || 41 Long sword | 27 | 16 || 43 Armour: Leather armour | 17 | 16 || 33 Dodge: Dodged | 17 | 12 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 699 | 685 | 14 | 0 | 573 | 2 | 349.5 | Dungeon | 699 | 685 | 14 | 0 | 573 | 2 | 349.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 667 daAuts D:2: 32 daAuts