Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12978045293489374105 20 TheDood the Magician (level 3, 26/27 HPs) Began as a Djinni Hedge Wizard on Nov 17, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:45 (1062 turns). TheDood the Magician (Djinni Hedge Wizard) Turns: 1062, Time: 00:01:46 Health: 26/27 AC: 2 Str: 9 XL: 3 Next: 0% Gold: 77 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of revelation {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: * Level 1.3 Fighting + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 5% 2 c - Call Imp Summ 30% N/A 5% 2 d - Grave Claw Necr 30% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. Your cerulean imp hits the jackal but does no damage. The jackal barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your cerulean imp disappears in a puff of smoke! i - a scroll labelled LUEBUU OMUU There is a stone staircase leading down here. Done exploring. Done exploring. Search for what [? for help]? . There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A frilled lizard comes into view. Found a book of Spontaneous Combustion. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" The frilled lizard hisses angrily. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'f'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ...# ....# ..... ...>.. :.....###### .......5...# #@## ##.## ##..## #....######.# #............ #.........## ##...###### ##.## #.# You could see a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 4 jackals (D:1) A kobold (D:1) 2 frilled lizards A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheDood the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | TheDood set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 840 | D:1 | Reached skill level 1 in Fighting 1062 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1062 | D:2 | Learned a level 1 spell: Summon Small Mammal 1062 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, minmay_tetromino_s2 D:2: layout_loops_corners, grunt_decor_clamped, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 23 Call Imp || 5 Grave Claw || 1 Armour: Robe || 10 Dodge: Dodged || 16