Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 717787719943166736 35 TheDood the Magician (level 3, 24/27 HPs) Began as a Djinni Hedge Wizard on Nov 17, 2024. Was a Follower of Zin. Quit the game on level 2 of the Dungeon. The game lasted 00:02:38 (1444 turns). TheDood the Magician (Djinni Hedge Wizard) Turns: 1444, Time: 00:02:39 Health: 24/27 AC: 2 Str: 9 XL: 3 Next: 52% Gold: 43 EV: 11 Int: 17 God: Zin [*.....] SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Donate Gold You were on level 2 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. You donated 4 gold pieces to Zin. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of wizardry Scrolls e - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Skills: * Level 1.3 Fighting + Level 2.5 Dodging + Level 1.9 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy + Level 0.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Slow Hex 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 [ Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an adder (almost dead, ally target, 100% to hit) The magic dart hits the adder. You kill the adder! Your cerulean imp disappears in a puff of smoke! You now have 47 gold pieces (gained 11). Found a faded altar of an unknown god. Found a stone staircase leading up. Found a mace. There is a faded altar of an unknown god here. This altar belongs to (a) Zin, (b) Makhleb or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Zin accepts your prayer! Zin welcomes you! You pay a tithe of 4 gold. You can now donate money to Zin. You can now recite Zin's Axioms of Law. An iguana comes into view. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana. The iguana is lightly wounded. The iguana hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............ .. .. #.......... #. .# #.......... #. .# #.......... #. .# ##._.....# #.#.# ####....##.## ####...###.......##.## ###.....##.........##.## #......@.........####..# ..#.......)..##.## ##.# #..........##.# #.# #.l..########.# #.. ....## ... ... ...#. ... ... .... <.. ...# .... You could see an iguana. Vanquished Creatures An adder (D:2) A bat (D:2) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 3 frilled lizards 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheDood the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | TheDood set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 253 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 459 | D:1 | Reached skill level 1 in Fighting 711 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 711 | D:1 | Learned a level 1 spell: Slow 742 | D:1 | Found Kitrur's Antique Armour Emporium. 1413 | D:2 | Found a faded altar of an unknown god. 1427 | D:2 | Prayed at the altar of an unknown god. 1427 | D:2 | Became a worshipper of Zin the Law-Giver 1427 | D:2 | Reached * piety under Zin 1444 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_shops, shop D:2: layout_rooms, basic_altar, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 59 Call Imp || 6 Armour: Robe || 9 Dodge: Dodged || 10