Dungeon Sprint DCSS version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 16412849711416769621 28 TheFallenCrow the Conjurer (level 2, -1/20 HPs) Began as a Demonspawn Conjurer on May 15, 2023. Was an Initiate of Ashenzari. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:38 (269 turns). TheFallenCrow the Conjurer (Demonspawn Conjurer) Turns: 269, Time: 00:01:43 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 96% Magic: 0/5 EV: 12 Int: 19 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . m - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: powered by death 1 a: Renounce Religion, Curse Item You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons h - a +2 dagger of speed m - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 5 scrolls of amnesia k - a scroll of summoning l - 2 scrolls of vulnerability Potions b - 5 potions of magic c - 6 potions of curing d - 5 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage i - 2 potions of invisibility Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 2.4 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The jackal barks! Crazy Yiuf shouts! A necrophage comes into view. You hear a bark! The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is moderately wounded. (Press . to maintain the ray.) The jackal closely misses you. x2 The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Your Conjurations skill increases to level 6! The searing ray hits the jackal. You kill the jackal! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf laughs, "Race senile chair!" The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf burns you. You hit Crazy Yiuf. You drain Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. You die... ##########.##..... #...........'..... #'#####'#####..... #.#...#)#[[##..... #.#..†#.#))#####'# #.#...'.#).##..... #.##)####))##..... #.#..)..#..##..... #@#†....#'###...<. #g#........##..... #†#........##..... #'###########..... #......Y# ###### #.###...# #.# .# #n# #.. You could see a necrophage (wandering) and Crazy Yiuf (very drained). Vanquished Creatures An adder (D) An ufetubus (D) An orc (D) A bat skeleton (D) An endoplasm (D) 2 goblins (D) 3 jackals (D) A quokka (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TheFallenCrow the Demonspawn Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a shimmering blue altar of Sif Muna. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 42 | D | Found a basalt altar of Yredelemnul. 42 | D | Found a shimmering altar of Xom. 42 | D | Found an ornate altar of the Wu Jian Council. 42 | D | Found a sacrificial altar of Ru. 42 | D | Found a stormy altar of Qazlal. 42 | D | Found an iron altar of Okawaru. 42 | D | Found a sparkling altar of Nemelex Xobeh. 42 | D | Found a burning altar of Makhleb. 42 | D | Found a blossoming altar of Fedhas. 42 | D | Found a shadowy altar of Dithmenos. 42 | D | Found a snail-covered altar of Cheibriados. 43 | D | Found a radiant altar of Vehumet. 43 | D | Found a corrupted altar of Lugonu. 44 | D | Found an ancient bone altar of Kikubaaqudgha. 44 | D | Found a hide-covered altar of Uskayaw. 44 | D | Found a broken altar of Ashenzari. 52 | D | Became a worshipper of Ashenzari the Shackled 88 | D | Reached skill level 5 in Conjurations 88 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 88 | D | Reached XP level 2. HP: 14/19 MP: 5/5 249 | D | Learned a level 2 spell: Searing Ray 256 | D | Noticed a sky beast 256 | D | Noticed Crazy Yiuf 262 | D | Noticed a necrophage 266 | D | Reached skill level 6 in Conjurations 269 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_1, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.9 Conjurations | 5 6 | 6.0 Fighting | | 0.9 Short Blades | | 0.9 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 45 Cast: Magic Dart || 2 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 7 Dodge: Dodged || 37