Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1065-g04caa866ee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10296758415878071599, deterministic pregen: 1 Version history: Game started: 0.32-a0-1049-gd495c7ad2a 0.32-a0-1065-g04caa866ee Command line: /usr/games/crawl-git-04caa866ee -name TheSexyCheese -rc /dgldir/rcfiles/crawl-git/TheSexyCheese.rc -macro /dgldir/rcfiles/crawl-git/TheSexyCheese.macro -morgue /dgldir/morgue/TheSexyCheese/ -webtiles-socket /crawl-master/webserver/sockets/TheSexyCheese:2024-05-04.15:50:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 16 stack frames. /usr/games/crawl-git-04caa866ee(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55bf027d5a4f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-04caa866ee(_Z13do_crash_dumpv+0x418) [0x55bf027dfed8]: do_crash_dump() /usr/games/crawl-git-04caa866ee(_Z20crash_signal_handleri+0x1fa) [0x55bf027d5eda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f116ac41210]: /usr/games/crawl-git-04caa866ee(_ZNK4bolt15ignores_monsterEPK7monster+0x80) [0x55bf027813f0]: bolt::ignores_monster(monster const*) const /usr/games/crawl-git-04caa866ee(_Z20cast_hellfire_mortarRK5actorR4boltib+0x9b) [0x55bf02d4234b]: cast_hellfire_mortar(actor const&, bolt&, int, bool) /usr/games/crawl-git-04caa866ee(+0x9b6df1) [0x55bf02cfbdf1]: /usr/games/crawl-git-04caa866ee(_Z11your_spells10spell_typeibPK8item_defP4distb+0xa56) [0x55bf02d01e56]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z12cast_a_spellb10spell_typeP4distb+0x157) [0x55bf02d03fa7]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-04caa866ee(_Z17do_cast_spell_cmdb+0x1a) [0x55bf02d04c8a]: do_cast_spell_cmd(bool) /usr/games/crawl-git-04caa866ee(_Z15process_command12command_typeS_+0x16ba) [0x55bf02eb12da]: process_command(command_type, command_type) /usr/games/crawl-git-04caa866ee(+0xb68322) [0x55bf02ead322]: /usr/games/crawl-git-04caa866ee(+0xb68f15) [0x55bf02eadf15]: /usr/games/crawl-git-04caa866ee(main+0x1ab) [0x55bf0272068b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f116ac220b3]: /usr/games/crawl-git-04caa866ee(_start+0x2e) [0x55bf0272125e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-04caa866ee/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-04caa866ee/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 1 Level id: Swamp:1 Level build method = , level layout type = swamp, absdepth0 = 15 Level vaults: layout_basic_swamp swamp_ruins_default hangedman_swamp_ruin_wall Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (23, 34): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the orc knight! Vehumet accepts your kill. You feel your power returning. Unknown command. You start resting. Magic restored. You start resting. HP restored. Key pressed, stopping explore. Things that are here: a +0 long sword; a +0 chain mail Items here: ))) [[[ †††. Items here: ))))) [[[ †††. Items here: )) [[ †. Items here: )) [[. Found Qotiaxui's Book Boutique. There is an entrance to Ablig's Book Shoppe here. You pick up a book of Armaments and begin reading... You add the spells Stone Arrow, Animate Armour, Hellfire Mortar and Lehudib's Crystal Spear to your library. Thank you for shopping at Ablig's Book Shoppe! There is an entrance to Qotiaxui's Book Boutique here. You can access your shopping list by pressing '$'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'g'. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. Unknown command. Why would you want to do that? Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Magic restored. Found Ashimok's Antique Armour Boutique. Found Optuosm's Book Shoppe. There is an entrance to Ashimok's Antique Armour Boutique here. You can access your shopping list by pressing '$'. There is an entrance to Optuosm's Book Shoppe here. Done exploring. Done exploring. Done exploring. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'h'. What level of the Swamp? (default 1, ? - help) Okay, then. What level of the Swamp? (default 1, ? - help) You see here a +0 hand axe. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is an open door here. Items here: )) [[ ÷. Things that are here: a +0 chain mail; a +0 glaive You see here a +0 hand axe. Things that are here: a +0 chain mail; a +0 falchion; an orc skeleton Things that are here: a +0 plate armour; a +0 halberd There is an open door here. There is a large open door here. There is a large open door here. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. There is an open door, spattered with blood here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. You see here a yak skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. Found a robe, 6 stones and a scroll labelled WALENA SIHUWKI. There is a staircase back to the Lair here. There are monsters nearby! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the eleionoma. The eleionoma is lightly wounded. The eleionoma shouts! The eleionoma is engulfed in a cloud of scalding steam. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the bog body. The bog body completely resists. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The mangrove smoulders and burns. The flame wave engulfs your foxfire. Your foxfire completely resists. The flame wave engulfs your foxfire. Your foxfire completely resists. (Press . to intensify the flame waves.) Malevolent energies surge around you. You hear a roar! The eleionoma flows through the trees. The foxfire hits the bog body. The bog body resists. The bog body is lightly damaged. Found 5 stones. Unknown command. A wave of flame ripples out! The flame wave engulfs the eleionoma!! The eleionoma is heavily wounded. The mangrove smoulders and burns. You are engulfed in a cloud of scalding steam. The eleionoma is engulfed in blazing flames. The eleionoma splashes around in the water. Unknown command. Unknown command. A wave of flame ripples out! The flame wave engulfs the eleionoma!! The eleionoma is almost dead. The mangrove smoulders and burns. You smell burning wood. The eleionoma is engulfed in blazing flames. The eleionoma barely misses you. Unknown command. Unknown command. A wave of flame ripples out! The flame wave engulfs the eleionoma! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. You hear a splash. An eleionoma bone magically twists into a wand of polymorph (2). The flame wave engulfs the bog body! The bog body resists. The bog body is heavily damaged. The mangrove smoulders and burns. You finish channelling waves of flame. You hear a shout! A five-headed hydra comes into view. Unknown command. Unknown command. You are engulfed in a cloud of scalding steam. Unknown command. Unknown command. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the bog body. The bog body resists. The bog body is severely damaged. (Press . to intensify the flame waves.) Malevolent energies surge around you. The bog body suddenly stops moving! You are engulfed in a cloud of scalding steam. Unknown command. A wave of flame ripples out! The flame wave engulfs the bog body! The bog body resists. The bog body is almost destroyed. You are engulfed in a cloud of scalding steam. Unknown command. Unknown command. A wave of flame ripples out! The flame wave engulfs the bog body. The bog body resists. The bog body is almost destroyed. The bog body is no longer paralysed. The bog body barely misses you. Unknown command. Unknown command. A wave of flame ripples out! The flame wave engulfs the bog body! The bog body resists. You destroy the bog body! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the five-headed hydra!! The five-headed hydra is heavily wounded. You finish channelling waves of flame. You are engulfed in a cloud of scalding steam. The five-headed hydra is engulfed in a cloud of scalding steam. Unknown command. Unknown command. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (steam, heavily wounded, 100% to hit) Some shallow water. The five-headed hydra is in the way! Unknown command. Unknown command. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (steam, heavily wounded, 100% to hit) Some shallow water. The five-headed hydra is in the way! Unknown command. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the five-headed hydra! The five-headed hydra is severely wounded. (Press . to intensify the flame waves.) Malevolent energies surge around you. You are engulfed in a cloud of scalding steam. The five-headed hydra is engulfed in a cloud of scalding steam. The five-headed hydra barely misses you. The five-headed hydra bites you! x2; The five-headed hydra bites you. The five-headed hydra bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the five-headed hydra!! You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. You're standing in a cloud of steam! You are engulfed in a cloud of scalding steam. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. A bog body comes into view. Things that are here: a wand of polymorph (2); an eleionoma corpse Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! Malevolent energies surge around you. Unknown command. Casting: Arcjolt (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. Unknown command. Unknown command. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. The mangrove smoulders and burns. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. The bog body is destroyed! Vehumet accepts your kill. A spriggan rider comes into view. It is wielding a +0 spear. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. [some shallow water.] With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. The spriggan rider shouts! The spriggan rider moves out of view. Unknown command. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!! Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!! The hornet dies! Vehumet accepts your kill. The spriggan falls from its now dead mount. Your hellfire mortar blasts a torrent of magma at the spriggan. The bolt of magma hits the spriggan!! The spriggan dies! Vehumet accepts your kill. You hear a splash. x2 Unknown command. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You're standing in a cloud of steam! You're standing in a cloud of steam! You're standing in a cloud of steam! You can't go up here! There is a staircase back to the Lair, spattered with blood here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. E - a wand of polymorph (16) (gained 2 charges) You see here an eleionoma skeleton. There is a staircase back to the Lair, spattered with blood here. A swamp worm comes into view. You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm. The swamp worm is lightly wounded. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm! The swamp worm is moderately wounded. The foxfire hits the swamp worm. The swamp worm is heavily wounded. The foxfire hits the swamp worm. The swamp worm is heavily wounded. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm. The swamp worm is heavily wounded. The foxfire hits the swamp worm but does no damage. The swamp worm is heavily wounded. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm! The swamp worm is severely wounded. The foxfire hits the swamp worm! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. Your foxfire dissipates! x2 A tyrant leech comes into view. A tyrant leech is nearby! A tyrant leech is nearby! You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the tyrant leech. The tyrant leech is lightly wounded. The foxfire hits the tyrant leech. The tyrant leech is lightly wounded. The foxfire hits the tyrant leech. The tyrant leech is lightly wounded. The tyrant leech is engulfed in a cloud of scalding steam. The foxfire hits the tyrant leech but does no damage. The tyrant leech is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the tyrant leech. The tyrant leech is heavily wounded. The tyrant leech's fire resistance burns away. Malevolent energies surge around you. The tyrant leech is engulfed in a cloud of scalding steam. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the tyrant leech!!! The tyrant leech is burned terribly! You kill the tyrant leech! Vehumet accepts your kill. (Press . to intensify the flame waves.) Malevolent energies surge around you. A wave of flame ripples out! The mangrove smoulders and burns. You are engulfed in a cloud of scalding steam. Unknown command. You're standing in a cloud of steam! You're standing in a cloud of steam! A wave of flame ripples out! The mangrove smoulders and burns. You are engulfed in a cloud of scalding steam. Unknown command. A wave of flame ripples out! The mangrove smoulders and burns. You smell burning wood. You finish channelling waves of flame. A ghost crab comes into view. You are engulfed in a cloud of scalding steam. Unknown command. Unknown command. The ghost crab is engulfed in blazing flames. The ghost crab is engulfed in blazing flames. You are engulfed in a cloud of scalding steam. The ghost crab is engulfed in blazing flames. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. A ghost crab comes into view. You see here a tyrant leech corpse. You are engulfed in spectral mist. The ghost crab is engulfed in blazing flames. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ghost crab. The ghost crab is heavily damaged. The ghost crab's fire resistance burns away. Malevolent energies surge around you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ghost crab. The ghost crab is burned terribly! The ghost crab is severely damaged. Malevolent energies surge around you. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the spectral anaconda. The spectral anaconda is lightly damaged. The spectral anaconda's fire resistance burns away. Malevolent energies surge around you. You are engulfed in spectral mist. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ghost crab!! The ghost crab is burned terribly! You destroy the ghost crab! Vehumet accepts your kill. The spectral fenstrider witch fades away! The spectral anaconda fades away! (Press . to intensify the flame waves.) Malevolent energies surge around you. You are engulfed in spectral mist. Unknown command. You're standing in a cloud of spectral mist! A wave of flame ripples out! You are engulfed in spectral mist. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Unknown command. A wave of flame ripples out! The flame wave engulfs the spectral death drake!! The spectral death drake is moderately damaged. The flame wave engulfs the ghost crab! The ghost crab is moderately damaged. The flame wave engulfs the spectral fenstrider witch. The spectral fenstrider witch is lightly damaged. You are engulfed in spectral mist. The ghost crab is engulfed in a cloud of scalding steam. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. A wave of flame ripples out! The flame wave engulfs the spectral death drake. The spectral death drake is heavily damaged. The flame wave engulfs the ghost crab. The ghost crab is heavily damaged. The flame wave engulfs the spectral fenstrider witch! The spectral fenstrider witch is lightly damaged. You finish channelling waves of flame. You are engulfed in spectral mist. The ghost crab is engulfed in a cloud of scalding steam. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in spectral mist. The spectral death drake misses you. The ghost crab is engulfed in a cloud of scalding steam. You are engulfed in spectral mist. The spectral death drake attacks as it pursues you! The spectral death drake bites you but does no damage. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you. You feel drained. The ghost crab is engulfed in a cloud of scalding steam. The ghost crab breathes spectral mist at you. The spectral mist engulfs the spectral death drake. The spectral death drake bites you. You feel drained. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you! You see here a hydra skeleton. You are engulfed in spectral mist. The spectral death drake attacks as it pursues you! The spectral death drake bites you but does no damage. The ghost crab breathes spectral mist at you. The spectral mist engulfs the spectral fenstrider witch. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you! You feel drained. The spectral fenstrider witch hits you. The spectral fenstrider witch kicks you but does no damage. The spectral death drake bites you but does no damage. The ghost crab breathes spectral mist at you. The spectral mist engulfs the spectral fenstrider witch. The spectral fenstrider witch closely misses you. The spectral fenstrider witch kicks you. There is a staircase back to the Lair, spattered with blood here. Unknown command. You are engulfed in spectral mist. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you but does no damage. The spectral death drake closely misses you. The spectral fenstrider witch hits you! You feel drained. The spectral fenstrider witch closely misses you. The spectral fenstrider witch hits you but does no damage. The spectral fenstrider witch kicks you! * * * LOW HITPOINT WARNING * * * You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. Unknown command. Unknown command. You start resting. Magic restored. You start resting. HP restored. You see here a water moccasin skeleton. There is a staircase to the Swamp here. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. There is a staircase back to the Lair, spattered with blood here. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. The ghost crab suddenly stops moving! Unknown command. Unknown command. Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab!!! The ghost crab is no longer paralysed. The ghost crab is engulfed in a cloud of scalding steam. The ghost crab breathes spectral mist at your hellfire mortar. The spectral mist engulfs your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab!! The ghost crab is destroyed! Vehumet accepts your kill. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You're standing in a cloud of spectral mist! You conjure some foxfire! Malevolent energies surge around you. You are engulfed in spectral mist. You are engulfed in spectral mist. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. Unknown command. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Welcome back to the Swamp! This branch is noisy: sounds don't travel as far here. This branch contains the decaying rune of Zot. Your hellfire mortar collides with a water and sinks back into the magma. Your hellfire mortar is destroyed! There is a staircase back to the Lair, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. A - 2 scrolls labelled WALENA SIHUWKI (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Found a club. You see here a +0 club. Found a ring mail. Key pressed, stopping explore. I - 5 scrolls of amnesia (gained 1) A spriggan rider comes into view. It is wielding a +0 spear. The spriggan rider shouts! Okay, then. A spriggan rider is nearby! You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the spriggan rider. The spriggan rider is lightly wounded. The foxfire hits the spriggan rider. The spriggan rider is lightly wounded. The spriggan rider is engulfed in a cloud of scalding steam. The foxfire hits the spriggan rider. The spriggan rider is moderately wounded. The spriggan rider hits you from afar with a +0 spear. The foxfire hits the spriggan rider! The spriggan rider is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. The spriggan rider hits you from afar with a +0 spear. Unknown command. Unknown command. The spriggan rider hits your hellfire mortar with a +0 spear! Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!! The spriggan rider dies! Vehumet accepts your kill. The hornet dies! Vehumet accepts your kill. You hear a sizzling splash. Something hits your hellfire mortar. Your hellfire mortar is splashed with acid. The acid corrodes your hellfire mortar! A tyrant leech comes into view. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the tyrant leech but does no damage. The foxfire hits the tyrant leech. The tyrant leech is lightly wounded. The foxfire hits the tyrant leech but does no damage. The tyrant leech is lightly wounded. The foxfire hits the tyrant leech. The tyrant leech is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The mangrove smoulders and burns. (Press . to intensify the flame waves.) Malevolent energies surge around you. Unknown command. Unknown command. A wave of flame ripples out! The mangrove smoulders and burns. You are engulfed in a cloud of scalding steam. Unknown command. A wave of flame ripples out! The mangrove smoulders and burns. The flame wave engulfs the tyrant leech!! The tyrant leech is heavily wounded. A tyrant leech comes into view. You are engulfed in a cloud of scalding steam. You hear a deafening roar! You hear a roar! Unknown command. Unknown command. A wave of flame ripples out! The flame wave engulfs the tyrant leech! The tyrant leech is severely wounded. You smell burning wood. The mangrove smoulders and burns. You finish channelling waves of flame. You are engulfed in a cloud of scalding steam. You hear a roar! You hear a hideous shriek! The tyrant leech is engulfed in a cloud of scalding steam. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The tyrant leech is engulfed in a cloud of scalding steam. The tyrant leech misses you. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the tyrant leech!! The tyrant leech is almost dead. (Press . to intensify the flame waves.) Malevolent energies surge around you. The tyrant leech is engulfed in blazing flames. Unknown command. A wave of flame ripples out! The flame wave engulfs the tyrant leech!! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. The flame wave engulfs the tyrant leech!! The tyrant leech is heavily wounded. The tyrant leech is engulfed in a cloud of scalding steam. The tyrant leech bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the tyrant leech! The tyrant leech is almost dead. A seven-headed hydra comes into view. Unknown command. A wave of flame ripples out! The flame wave engulfs the tyrant leech! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. The mangrove smoulders and burns. You finish channelling waves of flame. Your life force feels restored. You are engulfed in a cloud of scalding steam. You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in a cloud of scalding steam. A bunyip comes into view. The seven-headed hydra is engulfed in blazing flames. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. The bunyip gives a hideous shriek! You are engulfed in a cloud of scalding steam. A goliath frog comes into view. Unknown command. The goliath frog is engulfed in a cloud of scalding steam. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you. The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. The seven-headed hydra completely misses you. Your hellfire mortar blasts a torrent of magma at the seven-headed hydra. The bolt of magma hits the seven-headed hydra!! Your hellfire mortar blasts a torrent of magma at the bunyip. The bolt of magma hits the bunyip!! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the seven-headed hydra! The seven-headed hydra is severely wounded. (Press . to intensify the flame waves.) Malevolent energies surge around you. The bunyip is engulfed in a cloud of scalding steam. The bunyip howls a warning cry! The seven-headed hydra is engulfed in a cloud of scalding steam. The seven-headed hydra bites you! The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra completely misses you. The seven-headed hydra bites you! x2 The bunyip is engulfed in a cloud of scalding steam. The bunyip claws your hellfire mortar. The bunyip claws your hellfire mortar but does no damage. The bunyip claws your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog!! Your hellfire mortar blasts a torrent of magma at the seven-headed hydra. The bolt of magma hits the seven-headed hydra!!! The seven-headed hydra dies! Vehumet accepts your kill. A wave of flame ripples out! You are engulfed in a cloud of scalding steam. The goliath frog is engulfed in a cloud of scalding steam. The goliath frog completely misses your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the bunyip. The bolt of magma hits the bunyip! Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma misses the goliath frog. Unknown command. A wave of flame ripples out! You smell burning wood. The flame wave engulfs the bunyip!! The bunyip is almost dead. You are engulfed in a cloud of scalding steam. The goliath frog is engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the bunyip. The bolt of magma hits the bunyip!! The bunyip dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at NONEXISTENT FOE. The bolt of magma hits the goliath frog! Your Conjurations skill increases to level 11! Unknown command. A wave of flame ripples out! Vehumet accepts your kill. You feel a bit more experienced. You smell burning wood. You finish channelling waves of flame. You are engulfed in a cloud of scalding steam. You hear a deafening roar! Unknown command. Unknown command. You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. Found a potion of lignification. You start resting. A swamp dragon comes into view. A swamp dragon is nearby! A swamp dragon is nearby! Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Malevolent energies surge around you. The swamp dragon roars deafeningly! Unknown command. Unknown command. Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon!! Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! The swamp dragon bites your hellfire mortar but does no damage. The swamp dragon claws your hellfire mortar but does no damage. The swamp dragon tramples your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon!!! The swamp dragon dies! Vehumet accepts your kill. The swamp dragon scales are intact enough to wear. You smell burning wood. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase back to the Lair, spattered with blood here. You start resting. HP restored. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. h - 3 potions of lignification (gained 1) Found a granite talisman. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. Found a stone staircase leading down. v - 2 orange potions (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. n - a scroll of identify You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 346 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. You now have 366 gold pieces (gained 20). Key pressed, stopping explore. As you read the scroll of identify, it crumbles to dust. q - 2 potions of haste Found 5 stones. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. Found a longbow. You enter the shallow water. Moving in this stuff is going to be slow. You see here 5 stones. You enter the shallow water. Moving in this stuff is going to be slow. N - 4 scrolls of noise (gained 1) A swamp worm comes into view. A swamp worm is nearby! A swamp worm is nearby! You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm! The swamp worm is moderately wounded. The foxfire hits the swamp worm. The swamp worm is moderately wounded. The foxfire hits the swamp worm! The swamp worm is heavily wounded. The foxfire hits the swamp worm. The swamp worm is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the swamp worm. The swamp worm is almost dead. The swamp worm's fire resistance burns away. Malevolent energies surge around you. The swamp worm suddenly stops moving! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the swamp worm. The swamp worm is burned terribly! The swamp worm is almost dead. Malevolent energies surge around you. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the swamp worm. The swamp worm is burned terribly! You kill the swamp worm! Vehumet accepts your kill. Malevolent energies surge around you. A bloated husk comes into view. You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the bloated husk. The bloated husk is lightly damaged. The bloated husk is engulfed in a cloud of scalding steam. The foxfire hits the bloated husk but does no damage. The bloated husk is heavily damaged. The foxfire hits the bloated husk but does no damage. The bloated husk is heavily damaged. The foxfire hits the bloated husk! The bloated husk is almost destroyed. The bloated husk is engulfed in a cloud of scalding steam. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bloated husk. Vehumet accepts your kill. You feel your power returning. Malevolent energies surge around you. The bloated husk explodes! Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. B - 3 scrolls of revelation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 ring mail. Key pressed, stopping explore. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 longbow; a +0 long sword You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading down here. n - a scroll labelled EBETOIL WOME You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You see here 5 stones. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You now have 390 gold pieces (gained 24). Key pressed, stopping explore. Key pressed, stopping explore. A swamp worm comes into view. A swamp worm is nearby! A swamp worm is nearby! You conjure some foxfire! Malevolent energies surge around you. You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the swamp worm. The swamp worm is lightly wounded. The foxfire hits the swamp worm! The swamp worm is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line There is a cloud of wisps of flame here. You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Sand pours from your hands. The foxfire hits the swamp worm but does no damage. The swamp worm is moderately wounded. Unknown command. Casting: Hellfire Mortar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1049-gd495c7ad2a 0.32-a0-1065-g04caa866ee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [TheSexyCheese] Species: Demonspawn Job: Fire Elementalist HP: 111/111; mods: 0/0 MP: 12/28; mod: 0 Stats: 6 (6) 28 (28) 13 (13) Position: (7, 15), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 10 | 3362 | 587/600 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 17 | 10 | 3529 | 229/713 Conjurations | X | 1 | 17 | 11 | 3416 | 41/675 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 17 | 10 | 3699 | 399/713 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 16 | 9 | 3167 | 492/625 Earth Magic | X | 1 | 16 | 9 | 3156 | 481/625 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 1815 #13: 1425 #23: 11360 #24: -1464793376 #49: 2030 Mutations: icy blue scales: 3 (innate) ignite blood: 2 (innate) demonic magic: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #14: +1 short sword eq slot #1, inv slot #22: +2 cloak of preservation eq slot #3, inv slot #20: +1 pair of gloves eq slot #4, inv slot #33: +0 pair of boots eq slot #6, inv slot #42: +1 robe of Perfidy {+Inv rPois rC++ Will+ Str-2} eq slot #7, inv slot #32: +6 ring of intelligence eq slot #8, inv slot #11: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣.♣♣ ..~♣~ ♣♣♣ ~~~.~~ ♣♣§♣♣ ..~.♣ ♣§§.♣♣.~~~♣ ♣♣v♣♣w....♣ ♣♣~.~♣.§.~♣ ♣....@..~.♣ ♣ ♣~....§...... ♣♣♣♣.♣♣ ♣♣.§....§...♣ ..~..~. ♣~..~~.♣~~..♣♣~...... ♣♣.......♣.~.♣........ ♣...~~.~~.~...♣§...### ♣♣.♣.....~........###. ♣♣..~...§~....... #.. ♣♣...♣.......... ##.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>