Theed the Dungeon (0, 0, D) a +0 club a +0 club (6, 0, D) a +0 hand axe (8, 0, D) a +2 shortbow of flaming 10 arrows (10, 4, D) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (17, 4, D) a porcupine skeleton (18, 4, D) a spiny frog skeleton a wolf skeleton a crocodile skeleton (27, 4, D) a porcupine corpse an elephant corpse a bullfrog corpse a porcupine corpse (40, 0, D) an uncursed staff of energy (41, 0, D) a +0 lajatang of electrocution a +2 halberd of venom a +2 vorpal dire flail a +3 vorpal war axe a +2 rapier of distortion (42, 0, D) a +0 pair of boots (47, 0, D) a +0 scimitar a +0 plate armour a +0 flail (48, 0, D) a +0 dagger a +0 robe a +0 flail (54, 0, D) a +0 flail a +3 flail a +0 dagger a +0 robe