Dungeon Crawl Stone Soup version 0.28-b1-70-g80dc712255 (webtiles) character file. Game seed: 13115753943230519337 197 Theoretic the Magician (level 6, -1/40 HPs) Began as a Djinni Hedge Wizard on Feb 3, 2022. Slain by a gnoll (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (3591 turns). Theoretic the Magician (Djinni Hedge Wizard) Turns: 3591, Time: 00:06:08 Health: -1/40 AC: 2 Str: 9 XL: 6 Next: 5% Gold: 86 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - an amulet of faith Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} i - 2 scrolls of magic mapping {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of ambrosia {unknown} j - a potion of haste {unknown} k - a potion of flight {unknown} m - a potion of brilliance {unknown} n - a potion of degeneration {unknown} Skills: + Level 0.1 Short Blades - Level 2.1 Dodging + Level 2.0 Stealth * Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc 38% N/A 3% 2 c - Call Imp Summ 19% N/A 3% 2 d - Slow Hex 76% N/A 2% 1 e - Conjure Flame Conj/Fire 19% 6-21 6% 3 f - Mephitic Cloud Conj/Pois/Air 19% N/A 6% 3 g - Foxfire Conj/Fire 76% 2x1d7 2% 1 h - Passwall Tmut/Erth 15% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. The foxfire hits the wight! The wight is almost destroyed. The foxfire hits the wight. The wight is almost destroyed. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 mace and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. The wight is almost destroyed. The wight barely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 mace and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +0 falchion. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wight hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The foxfire hits the wight but does no damage. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! You have reached level 6! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Unknown command. The gnoll hits you from afar with a +0 halberd of venom! You die... ############# ### #..>..).....# #############.####.....####... #.......................##.... #§#...)......z#g##............ #.#.########.@.###.......#.... #.#.# ##.## ###........#[ #.#.# #.# #.###(##... #.#.# #.# #.###.###.# #5#.# #.# ####.........# #.#.# #.# #........##### #.#.# #.###.#.#.##.# #.#.# #......###.z.# ###g# #####.#.#z#### You could see a wight and a gnoll. Vanquished Creatures 3 wights (D:3) 3 gnolls (D:3) An adder (D:3) 2 orcs (D:3) A bat (D:1) 5 endoplasms 2 goblins 2 hobgoblins (D:1) 2 quokkas 4 ball pythons 5 frilled lizards 2 kobolds 5 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A giant cockroach (D:1) 2 creatures vanquished. Vanquished Creatures (others) 77 foxfires 77 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 286 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1114 | D:1 | Reached skill level 3 in Spellcasting 1325 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1325 | D:2 | Learned a level 1 spell: Foxfire 1404 | D:2 | Found a faded altar of an unknown god. 1405 | D:2 | Found a glowing golden altar of the Shining One. 2200 | D:3 | Noticed a wight 2200 | D:3 | Noticed a wight 2224 | D:3 | Killed a wight 2225 | D:3 | Reached XP level 4. HP: 19/31 MP: 0/0 2737 | D:3 | Reached skill level 4 in Spellcasting 2737 | D:3 | Reached XP level 5. HP: 16/35 MP: 0/0 2737 | D:3 | Learned a level 2 spell: Passwall 3394 | D:3 | Noticed Sigmund 3582 | D:3 | Reached XP level 6. HP: 10/40 MP: 0/0 3591 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, basic_altar D:3: layout_loops_ring, gup_sewer_entry_bubbles, ebering_dispersal_statue_hall, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.6 Stealth | 2 | 2.0 Short Blades | | 0.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 11 || 11 Cast: Magic Dart | 44 | 5 || 49 Slow | 5 | 4 || 9 Call Imp | 3 | 3 || 6 Foxfire | 13 | 35 || 48 Blink | | 1 || 1 Conjure Flame | | 2 || 2 Mephitic Cloud | | 1 || 1 Stab: Confused | | 3 || 3 Armor: Robe | | 3 || 3 Dodge: Dodged | 2 | 22 || 24