Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 16036625874955772930 25 Theoretic the Skirmisher (level 3, -3/30 HPs) Began as a Formicid Abyssal Knight on Feb 18, 2022. Was a Follower of Lugonu. Slain by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1225 turns). Theoretic the Skirmisher (Formicid Abyssal Knight) Turns: 1225, Time: 00:01:58 Health: -3/30 AC: 3 Str: 19 XL: 3 Next: 20% Magic: 4/4 EV: 11 Int: 9 God: Lugonu [*.....] Gold: 28 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + e - +0 flail (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 spear e - a +0 flail of venom (weapon) Missiles c - 25 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of torment {unknown} Skills: + Level 3.7 Fighting * Level 3.1 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You throw a stone. The stone hits the orc priest but does no damage. The orc priest is lightly wounded. Throw: 29 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 56% to hit) You throw a stone. The stone hits the orc priest. The orc priest is lightly wounded. Throw: 28 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 56% to hit) You throw a stone. The stone hits the orc priest but does no damage. The orc priest is lightly wounded. Throw: 27 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 56% to hit) You throw a stone. The stone hits the orc priest but does no damage. The orc priest is lightly wounded. Throw: 26 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 56% to hit) You throw a stone. The stone closely misses the orc priest. The orc priest hits you from afar with a +0 trident! The orc priest closely misses you. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 trident! The orc priest closely misses you. You hit the orc priest. The orc priest is poisoned. The orc priest is heavily wounded. The orc priest misses you. You completely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 trident! You die... #........# ...... #....(...# ...... #.....(..###...... #......(..........{ #.......(...##### { #........(..#### { #.........(....# #..........o...# . ########...÷@÷.##.... #.....<....... #.......##.#.. #.......# .. #.......# ## ######### You could see an orc priest (very poisoned). Vanquished Creatures 2 orcs (D:1) 3 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins 2 quokkas A ball python (D:1) A frilled lizard (D:2) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Theoretic the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 127 | Abyss:1 | Noticed a starcursed mass 144 | Abyss:2 | Noticed a small abomination 144 | D:1 | Escaped the Abyss 305 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 342 | D:1 | Reached * piety under Lugonu 770 | D:1 | Found a faded altar of an unknown god. 1025 | D:2 | Reached XP level 3. HP: 30/30 MP: 4/4 1225 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, corexii_item_surrounded_by_moat Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.1 Fighting | | 3.7 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Spear || 50 Flail || 3 Throw: Stone || 6 Invok: Depart the Abyss || 1 Armor: Leather armour || 11 Dodge: Dodged || 30