Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 8194782777022707971 77 Theoretic the Trooper (level 4, -1/36 HPs) Began as a Djinni Fighter on May 17, 2023. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:55 (2144 turns). Theoretic the Trooper (Djinni Fighter) Turns: 2144, Time: 00:04:56 Health: -1/36 AC: 6 Str: 15 XL: 4 Next: 58% Gold: 80 EV: 9 Int: 11 God: SH: 4 Dex: 13 rFire + + + - Unarmed rCold x . . b - +0 buckler rNeg + . . o - +0 ring mail rPois ∞ (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: clarity, infuse magic (-2 HP) @: attractive, flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Missiles e - 33 stones (quivered) Armour a - a +0 scale mail b - a +0 buckler (worn) l - a +0 cloak (worn) o - a +0 ring mail (worn) Jewellery d - a ring of positive energy (left hand) p - a ring of fire Scrolls h - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} k - a scroll of magic mapping {unknown} m - 2 scrolls of identify {unknown} n - 2 scrolls of enchant weapon {unknown} Potions c - 2 potions of might j - a potion of attraction Skills: + Level 3.6 Fighting - Level 3.0 Armour - Level 3.0 Shields + Level 3.3 Unarmed Combat * Level 1.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 43% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. You passively dampen the noise of your surroundings. Message History A hobgoblin comes into view. There is an escape hatch in the ceiling here. Unknown command. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! A mysterious force pulls you upwards. The hatch slams shut behind you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You block the gnoll's attack. Okay, then. It was a potion of magic. Magic washes over you without effect. The gnoll closely misses you. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel more resistant to heat. You feel your surroundings grow quieter. You block the gnoll's attack. Okay, then. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... .# #####..####..).......####### .# #..........................# .# #.###.##.###.........#####.# .# #.# #.##.###.######### #.# .# #.# #.##......# #.# .#####.###.....###.# #.# .##............# #.############.# .##.##..#####..###...........##.# .#...##.#.......@..#########.##.# ...#......###.##g.............#.# ##...##.### #†#...##########..#.# ##.###.# #.#.#.### #..... #.# #.#####...#...# #.##.# #.# #.##....#####.##### #.##.# ##.# #.##.##...#.......# #.##.# #..# #.##.####.#†#####.# #.##.# #.## #.##.# #...# #.####.##.# You could see a gnoll. Vanquished Creatures 2 adders (D:2) 2 worms 7 ball pythons 5 endoplasms A goblin (D:2) 4 hobgoblins (D:1) 8 jackals 2 quokkas 4 bats A frilled lizard (D:1) 7 kobolds 5 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Djinni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 18/25 MP: 0/0 397 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 397 | D:1 | Learned a level 1 spell: Foxfire 1384 | D:2 | Reached XP level 4. HP: 31/35 MP: 0/0 1644 | D:2 | Reached skill level 1 in Spellcasting 2143 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2143 | D:2 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 2143 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 2144 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_bayou_pond_e D:2: layout_loops_ring D:3: minmay_goblin_kobold_castle, layout_loops_ring, serial_shops, shop, amcnicky_mini_pool_small, ebering_dispersal_statue_hall, st_stairs_3, minivault_26, kennysheep_cross_room, grunt_ministairs_9, chequers_serial_rivers_small_b, nrook_mini_vaults Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 | 3.3 Spellcasting | 1 | 1.2 Fighting | | 3.6 Armour | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 195 | 70 || 265 Use: Potion | | 3 || 3 Armour: Scale mail | 101 | 8 || 109 Ring mail | | 6 || 6 Dodge: Dodged | 74 | 27 || 101 Block: Buckler | 32 | 4 || 36