Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 8213747599527157154 16 Theoretic the Vexing (level 2, -3/12 HPs) Began as a Felid Enchanter on May 24, 2023. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (728 turns). Theoretic the Vexing (Felid Enchanter) Turns: 728, Time: 00:02:02 Health: -3/12 AC: 1 Str: 4 XL: 2 Next: 37% Magic: 2/6 EV: 17 Int: 16 God: Gold: 50 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} Potions a - 2 potions of invisibility e - a potion of might {unknown} f - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: + Level 1.1 Fighting - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.5 Unarmed Combat - Level 2.0 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Freeze Ice 4% 1d3 21% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Frozen Ramparts Ice 2% 1d1 52% 3 Hailstorm Conj/Ice 1% 3d3 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the rat. You kill the rat! The worm resists with significant effort. The worm resists with significant effort. The worm misses you. The worm resists with significant effort. The worm barely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The worm bites you. Ouch! That really hurt! There is a stone staircase leading up here. You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to affect: 51%) The worm resists with significant effort. The worm barely misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 51%) The worm looks drowsy... The helpless worm fails to defend itself. You claw the worm! The worm is heavily wounded. The worm barely misses you. You scratch the worm. Your bite misses the worm. The worm is heavily wounded. You scratch the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You die... #.# #.# #.# # #.# #.#.### #.....#### ####.....###### #..........# #........@.# ..######.........w# .........########## .$...†...# .........# .!.......# .........# ########## You could see a worm. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 253 | D:1 | Reached XP level 2. HP: 11/12 MP: 6/6 295 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 310 | D:1 | Reached skill level 1 in Fighting 728 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_rooms, basic_altar, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 4.0 Unarmed Combat | | 1.5 Spellcasting | | 2.0 Hexes | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 42 Bite || 2 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 7 Armour: Skin || 5 Dodge: Dodged || 40