Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 9449116394730280310 49 Theoretic the Conjurer (level 3, -5/24 HPs) Began as a Coglin Conjurer on Sept 5, 2024. Killed from afar by Robin (13 damage) ... with a rupture ... on level 1 of the Dungeon. The game lasted 00:04:39 (1299 turns). Theoretic the Conjurer (Coglin Conjurer) Turns: 1299, Time: 00:04:39 Health: -5/24 AC: 2 Str: 6 (7) XL: 3 Next: 77% Magic: 4/5 EV: 11 Int: 21 (22) God: Gold: 115 SH: 0 Dex: 10 (12) Spells: 2/5 levels left rFire . . . c - +0 dagger {Jingyi} rCold . . . i - +4 mace of Lykhiorph {flame, +Blink rElec Int+3} rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Evoke Blink You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Jingyi} i - the +4 mace of Lykhiorph (offhand) {flame, +Blink rElec Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 1.8 Dodging - Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.7 Conjurations + Level 0.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Robin hits you with a +3 short sword of protection. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. Unknown command. You aren't carrying any items that you can evoke. Unknown command. You blink. Okay, then. You feel ready to blink again. The hobgoblin no longer looks unusually strong. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Robin's bangles clink loudly. The rat twitches its whiskers. The rat closely misses you. The rat attacks as it pursues you! The rat barely misses you. Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat misses you. The rat closely misses you. Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... ######## #....... #########.#####. ###.........#...#. #@...##########÷#. #.....§.r.......#. #........g#######. #................. #.........#######. #.........# #. ###...###########. #>.............. ###.........#### You could see a rat. Vanquished Creatures A dart slug (D:1) 3 ball pythons 3 bats 2 endoplasms 2 giant cockroaches 12 goblins 7 hobgoblins 2 frilled lizards 5 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 196 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 198 | D:1 | Reached skill level 4 in Conjurations 312 | D:1 | Learned a level 2 spell: Searing Ray 372 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/5 1033 | D:2 | Identified the +4 mace of Lykhiorph {flame, +Blink rElec | Int+3} 1176 | D:2 | Noticed Robin 1222 | D:1 | HP: 1/24 [Robin/+3 short sword of protection (3)] 1299 | D:1 | Killed from afar by Robin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, ebering_ecumenical_altar_abandoned, corexii_item_surrounded_by_moat D:2: layout_rooms, corexii_corridor_pit, minmay_misc_feat_tiny, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.7 Dodging | | 1.8 Stealth | | 1.6 Spellcasting | | 1.8 Translocations | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 51 Mace || 5 Cast: Magic Dart || 57 Ability: Evoke Blink || 1 Use: Potion || 2 Armour: Robe || 27 Dodge: Dodged || 26