Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 8472865053538675440 1241 Theoretic the Magician (level 8, 0/58 HPs) Began as a Djinni Enchanter on Sept 9, 2024. Was a Follower of Makhleb. Slain by an ice beast (16 damage) ... on level 5 of the Dungeon on Sept 10, 2024. The game lasted 00:10:07 (4651 turns). Theoretic the Magician (Djinni Enchanter) Turns: 4651, Time: 00:10:08 Health: 0/58 AC: 4 Str: 7 XL: 8 Next: 78% Gold: 216 EV: 10 Int: 18 God: Makhleb [*.....] SH: 0 Dex: 15 rFire + + . a - +1 dagger (flame) rCold x . . (no shield) rNeg . . . h - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +1 dagger of flaming (weapon) b - a +1 dagger Armour h - a +0 leather armour (worn) r - a +0 pair of gloves (worn) Scrolls d - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - 2 scrolls of vulnerability {unknown} l - 4 scrolls of teleportation {unknown} n - a scroll of noise {unknown} p - a scroll of fear {unknown} q - a scroll of revelation {unknown} s - a scroll of fog {unknown} t - a scroll of amnesia {unknown} Potions f - a potion of heal wounds {unknown} g - 2 potions of curing {unknown} i - 4 potions of lignification {unknown} m - a potion of magic {unknown} o - a potion of degeneration {unknown} Skills: + Level 3.7 Fighting + Level 3.5 Short Blades - Level 2.1 Dodging + Level 4.3 Stealth - Level 5.5 Spellcasting - Level 5.5 Conjurations - Level 5.5 Hexes - Level 5.5 Summonings - Level 5.5 Necromancy - Level 5.5 Translocations - Level 5.5 Fire Magic - Level 5.5 Ice Magic - Level 5.5 Air Magic - Level 5.5 Earth Magic - Level 5.5 Alchemy + Level 3.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 48% N/A 3% 2 b - Confusing Touch Hex 24% N/A 6% 3 c - Tukima's Dance Hex 24% N/A 6% 3 d - Dazzling Flash Hex/Fire 48% N/A 6% 3 e - Shock Conj/Air 96% 1d9 1% 1 f - Grave Claw Necr 48% 2d10 3% 2 g - Sigil of Binding Hex 24% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the ice beast but does no damage. The zap misses the ice beast. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast You unleash the spiteful dead! The jagged bones skewer the ice beast! The ice beast is moderately wounded. The ice beast is pinned in place! The last of your harvested death is exhausted. The zap misses the ice beast. The zap hits the ice beast. The ice beast is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Unknown command. The white imp shouts! Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Sigil of Binding. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Unknown command. Casting: Sigil of Binding (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The ice beast barely misses you. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The white imp moves over the binding sigil and is bound in place! Okay, then. You fade into invisibility! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... #...........#....#..........# #............................ #.###.........<.............. #.# #.............#.......... #.# ###...........#.......... #.#####...................... #............................ #...##.#.###.............##.. #...#.......@..#####.....##.. #...#..#.....Y.#....##....... #...#..#.....5......##....... #...#..#.#####......##.....M. #..........###......##....... #...............^...#.....### #...................#....M### #..............#....#........ #..............##+###........ You could see an ice beast (unable to see you) and a white imp (unable to see you, bound). Vanquished Creatures Prince Ribbit (D:5) Menkaure (D:5) A water moccasin (D:4) An ogre (D:5) A phantom (D:5) 2 scorpions (D:4) A marrowcuda (D:5) A bombardier beetle (D:5) A sleepcap (D:5) 2 iguanas (D:5) An orc wizard (D:5) 8 adders A shadow imp (D:4) A white imp (D:5) 2 dart slugs A ribbon worm (D:2) 14 orcs 8 endoplasms 6 giant cockroaches 5 goblins 8 hobgoblins 7 jackals 5 quokkas 9 ball pythons 4 bats 9 frilled lizards 4 kobolds 8 rats 113 creatures vanquished. Vanquished Creatures (collateral kills) 2 ogres (D:5) 2 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Theoretic set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1029 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1029 | D:1 | Learned a level 1 spell: Shock 1376 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1573 | D:2 | Found a faded altar of an unknown god. 2588 | D:4 | Reached XP level 5. HP: 33/35 MP: 0/0 2588 | D:4 | Learned a level 2 spell: Grave Claw 2605 | D:4 | Found a staircase to the Ecumenical Temple. 2611 | Temple | Entered the Ecumenical Temple 2643 | Temple | Became a worshipper of Makhleb the Destroyer 2772 | D:4 | Reached skill level 5 in Spellcasting 2772 | D:4 | Reached skill level 5 in Conjurations 2772 | D:4 | Reached skill level 5 in Hexes 2772 | D:4 | Reached skill level 5 in Summonings 2772 | D:4 | Reached skill level 5 in Necromancy 2772 | D:4 | Reached skill level 5 in Translocations 2772 | D:4 | Reached skill level 5 in Fire Magic 2772 | D:4 | Reached skill level 5 in Ice Magic 2772 | D:4 | Reached skill level 5 in Air Magic 2772 | D:4 | Reached skill level 5 in Earth Magic 2772 | D:4 | Reached skill level 5 in Alchemy 2836 | D:4 | Noticed a water moccasin 2885 | D:4 | Reached XP level 6. HP: 39/40 MP: 0/0 3224 | D:4 | Reached skill level 1 in Short Blades 3527 | D:4 | Killed a water moccasin 3528 | D:4 | Reached skill level 1 in Fighting 3528 | D:4 | Reached skill level 1 in Invocations 3528 | D:4 | Reached XP level 7. HP: 42/47 MP: 0/0 3528 | D:4 | Learned a level 3 spell: Sigil of Binding 3593 | D:5 | Entered Level 5 of the Dungeon 3627 | D:5 | Reached * piety under Makhleb 4137 | D:5 | Reached XP level 8. HP: 46/55 MP: 0/0 4265 | D:5 | Noticed Prince Ribbit 4278 | D:5 | Killed Prince Ribbit 4367 | D:5 | Noticed Menkaure 4619 | D:5 | Killed Menkaure 4651 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, chequers_mini_garden, minmay_hexomino_u4 D:2: layout_basic, basic_ecumenical_altar, minmay_lizard_pond D:3: layout_loops_ring D:4: layout_loops_ring, minmay_temple_entry_fiery D:5: layout_basic, uniq_prince_ribbit1, uniq_menkaure, uniq_crazy_yiuf_cottage Temple: mainiacjoe_temple_cubbyholes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.5 Conjurations | 3 4 5 | 5.5 Hexes | 3 4 5 | 5.5 Summonings | 3 4 5 | 5.5 Necromancy | 3 4 5 | 5.5 Translocations | 3 4 5 | 5.5 Fire Magic | 3 4 5 | 5.5 Ice Magic | 3 4 5 | 5.5 Air Magic | 3 4 5 | 5.5 Earth Magic | 3 4 5 | 5.5 Alchemy | 3 4 5 | 5.5 Short Blades | 1 2 3 | 3.5 Fighting | 1 2 3 | 3.7 Invocations | 1 2 3 | 3.6 Stealth | 3 4 | 4.3 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 61 | 1 | 24 || 86 Cast: Ensorcelled Hiber | 7 | 1 | 3 || 11 Shock | 34 | 94 | 89 || 217 Grave Claw | | 2 | 4 || 6 Tukima's Dance | | | 3 || 3 Sigil of Binding | | | 2 || 2 Confusing Touch | | | 1 || 1 Use: Potion | 1 | | 1 || 2 Stab: Sleeping | 8 | 1 | 1 || 10 Confused | | | 1 || 1 Armour: Robe | 41 | | || 41 Leather armour | 10 | 2 | 17 || 29 Dodge: Dodged | 43 | 2 | 14 || 59