Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 14349562254923321596 453 Theoretic the Poker (level 7, -13/54 (55) HPs) Began as a Merfolk Cinder Acolyte on Sept 11, 2024. Was an Elder of Ignis. Mangled by a crimson imp ... wielding a +1 dagger of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:14:57 (4203 turns). Theoretic the Poker (Merfolk Cinder Acolyte) Turns: 4203, Time: 00:14:57 HP: -13/54 (55) AC: 11 Str: 16 XL: 7 Next: 5% MP: 8/8 EV: 12 Int: 14 God: Ignis [****..] Gold: 199 SH: 5 Dex: 15 Spells: 3/8 levels left rFire + . . a - +0 spear rCold . . . (no shield) rNeg . . . y - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . x - +0 pair of boots Will +.... g - amulet of reflection Stlth + r - +6 ring of dexterity HPRegen 0.29/turn p - ring of willpower MPRegen 0.11/turn %: reflection @: fiery-armoured, lightly drained A: (nimble swimmer 2), mertail a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was greatly pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a -1 spear of flaming Missiles e - 34 stones m - 4 poisoned darts Armour x - a +0 pair of boots (worn) y - a +0 leather armour (worn) Magical Staves t - a staff of alchemy Jewellery g - an amulet of reflection (around neck) p - a ring of willpower (right hand) r - a +6 ring of dexterity (left hand) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of enchant armour {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of fog {unknown} k - 3 scrolls of teleportation {unknown} l - 2 scrolls of identify {unknown} n - 3 scrolls of poison {unknown} s - a scroll of silence {unknown} u - a scroll of immolation {unknown} Potions i - 2 potions of lignification q - 2 potions of might {unknown} v - 2 potions of mutation {unknown} z - 2 potions of attraction A - a potion of heal wounds Skills: + Level 4.7 Fighting + Level 5.6 Polearms + Level 3.7 Dodging - Level 1.0 Spellcasting * Level 3.0 Summonings - Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 13% 2 b - Call Canine Familiar Summ 9% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 67% 3 Ozocubu's Armour Ice 0% N/A 67% 3 Sigil of Binding Hex 0% N/A 67% 3 Tukima's Dance Hex 0% N/A 67% 3 Dimensional Bullseye Hex/Tloc 0% N/A 97% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 97% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:2 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The crimson imp hits you but does no damage. The crimson imp attacks as it pursues you! The crimson imp hits you but does no damage. You are poisoned. You feel very sick. You feel sick. The crimson imp attacks as it pursues you! The crimson imp hits you with a +1 dagger of chaos. The crimson imp freezes you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Unknown command. You feel sick. You block the crimson imp's attack. You climb upwards. Your familiar recovers from its injuries. You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The crimson imp hits you but does no damage. Your magical effects are unravelling. You feel magically purged. You feel sick. The crimson imp hits you with a +1 dagger of chaos. * * * LOW HITPOINT WARNING * * * You fall asleep. You feel less attractive to monsters. You feel sick. The crimson imp hits you but does no damage. You feel sick. You are no longer poisoned. The crimson imp summons a swarm of flies. The crimson imp blinks! The crimson imp hits you with a +1 dagger of chaos! You wake up. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Ignis goes out, and joins you in death. ##..###.............P~~~~♣♣~~## #...# #................†~~~PP# #.#.# ##....§#.........#.PPP## #.#.###.......########.###### #.............# #.# #...#### #....##.......# ##.# ##.....# ..##.###<.....###..# #.....# ..##.# ##...#.##5..# #.....### ..##.# #####.#.@..####.....#~# ..##.######......####.......♣~♣## ......##......######..#....♣~P~~# .###..##.............##....♣~PP♣# .# #.....~P~#.#########....~~P~~♣ .###......P.P5### #....~~~~~♣ ..#....~P~P~P...# #♣...P~~~~♣ ......P~)P~♣~~P.# #♣~....~~~PP ......[~♣♣♣♣~~..#####♣~~~...~~≈÷~ You could see a crimson imp. Vanquished Creatures A phantom (D:3) A scorpion (D:3) A bombardier beetle (D:4) An orc priest (D:3) A hound (D:4) Terence (D:2) 2 iguanas (D:4) An orc wizard (D:3) 2 adders (D:3) 2 gnolls 3 ribbon worms (D:2) A dart slug (D:1) 5 orcs 8 ball pythons 6 endoplasms 3 giant cockroaches 4 goblins 15 hobgoblins 4 jackals (D:2) 7 kobolds 4 quokkas 6 bats 7 frilled lizards 3 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Merfolk Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 119 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Reached XP level 2. HP: 6/24 MP: 3/3 218 | D:1 | Learned a level 2 spell: Scorch 447 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 1268 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 1278 | D:2 | Reached skill level 1 in Dodging 1278 | D:2 | Noticed Terence 1307 | D:2 | Killed Terence 1628 | D:2 | Found Xinudeax's Antique Armour Shoppe. 2035 | D:3 | Reached XP level 5. HP: 42/42 MP: 1/6 2420 | D:3 | Found a shimmering altar of Xom. 3102 | D:3 | HP: 2/42 [scorpion (5)] 3104 | D:3 | Reached skill level 1 in Summonings 3697 | D:4 | Reached skill level 5 in Polearms 3707 | D:4 | Reached XP level 6. HP: 19/48 MP: 3/7 3943 | D:3 | Reached XP level 7. HP: 48/55 MP: 8/8 4093 | D:3 | Learned a level 3 spell: Call Canine Familiar 4176 | D:3 | HP: 2/54 [inugami[the player character] (3)] 4203 | D:2 | Mangled by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, ebering_ecumenical_altar_webs, minmay_pentomino_p4 D:2: layout_rooms, serial_shops, shop, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_pond_c, chequers_serial_rivers_room_b, uniq_terence D:3: layout_rooms, led_xom_imps, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2a, aquarium_view_2d, aquarium_pool_1, chequers_garden, minivault_27, guppyfry_early_orc_mine D:4: layout_basic, jmf_multi_god_temple, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 3 | 3.3 Dodging | 2 3 | 3.7 Fighting | 4 | 4.7 Summonings | 1 3 | 3.0 Polearms | 5 | 5.6 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 160 | 222 | 36 || 418 Tailslap | | 7 | || 7 Cast: Scorch | 8 | 37 | || 45 Call Canine Famil | | | 1 || 1 Invoke: Fiery Armour | | 2 | 1 || 3 Use: Potion | | 1 | 8 || 9 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 67 | 66 | || 133 Skin | | 10 | || 10 Leather armour | | 17 | 41 || 58 Dodge: Dodged | 46 | 99 | 22 || 167 Block: Other | 22 | 36 | 12 || 70 Reflection | 1 | 1 | || 2