Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 12997177878374267997 46 Thicmcrunfast11 the Gusty (level 3, 0/1 HPs) Began as a Deep Elf Air Elementalist on Sept 9, 2024. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:09:48 (1965 turns). Thicmcrunfast11 the Gusty (DEAE) Turns: 1965, Time: 00:09:51 Health: 0/1 AC: 3 Str: 9 XL: 3 Next: 46% Magic: 8/10 EV: 11 Int: 29 God: Gold: 115 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . m - staff of earth rCold + . . (no shield) rNeg + + + h - +0 leather armour of the Moon {^Drain Str+4 Int+8 Dex-4} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.24/turn %: no passive effects @: death-form A: vile attack, siphon essence, torment immunity, poison immunity, negative energy immunity, undead cold resistance, reduced hp, no potions, magic regeneration a: Siphon Essence, Begin Untransformation You were on level 3 of the Dungeon. You were an undying horror. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe g - a +0 robe h - the +0 leather armour of the Moon (worn) {^Drain Str+4 Int+8 Dex-4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). ^Drain: It drains your maximum health when unequipped. Magical Staves m - a staff of earth (weapon) Jewellery e - an amulet of regeneration (around neck) Talismans r - a talisman of death (active) Scrolls c - 3 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant armour {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} l - a potion of heal wounds {unknown} n - 2 potions of lignification {unknown} o - a potion of resistance {unknown} q - 2 potions of might {unknown} Skills: + Level 3.0 Dodging + Level 2.7 Stealth + Level 0.3 Unarmed Combat + Level 3.5 Spellcasting + Level 1.5 Conjurations + Level 4.0 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 84% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 4% 2 Swiftness Air 28% N/A 6% 3 Airstrike Air 14% 2d(2-18) 21% 4 Stone Arrow Conj/Erth 28% 3d8 22% 3 Olgreb's Toxic Radiance Alch 5% N/A 71% 4 Petrify Alch/Erth 7% N/A 71% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 96% 5 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Discord Hex 2% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee attacks drain, slow and weaken victims. You can torment nearby foes to heal from their wounds. You are immune to unholy pain and torment. You are immune to poison. You are immune to negative energy. (rN+++) Your undead body is resistant to cold. (rC+) Your maximum health is decreased, since you lack skill for your form. You cannot drink. You regenerate magic rapidly. Message History Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. You kill the hobgoblin! Found a robe. Found an escape hatch in the floor. You now have 103 gold pieces (gained 7). q - 2 inky potions You now have 115 gold pieces (gained 12). Found a talisman of death. You see here a talisman of death. r - a talisman of death You begin transforming. You continue transforming. x3 Your flesh twists and warps into a mockery of life! HP restored. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. Found an escape hatch in the ceiling. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The adder closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The adder bites you. Ouch! That really hurt! You die... ..##.# #. #.# #.. .....# #.. #.. #.# ####.# #.# ####.# #.# #.# #.# #.# #.# . ... #.# #.# #.# .. ... #<# #.# #.# ####.. #.# #.# #.# #S# #.# #.# #z#######.######.# #.........<....... ##########........ #.##.##.# #.##.##.# #.##.##.# #.##.##.# #.##.##.# #....#... You could see an adder. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 5 bats 3 endoplasms (D:1) A giant cockroach (D:3) 4 goblins 5 hobgoblins 2 quokkas (D:1) 6 ball pythons A frilled lizard (D:1) 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thicmcrunfast11 the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 5/15 MP: 5/8 1069 | D:2 | Identified the +0 leather armour of the Moon {^Drain Str+4 | Int+8 Dex-4} 1145 | D:2 | Got Monwux's Compendium of Terror 1228 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1823 | D:3 | Reached skill level 4 in Air Magic 1965 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_1, infiniplex_forest_corner_2, infiniplex_forest_join D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Air Magic | 4 | 4.0 Stealth | | 2.7 Unarmed Combat | | 0.3 Spellcasting | | 3.5 Conjurations | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 21 Dagger || 19 Punch || 1 Staff || 3 Cast: Shock || 64 Armour: Robe || 38 Leather armour || 5 Dodge: Dodged || 65 Form: Death || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1964 | 1946 | 18 | 0 | 1441 | 3 | 654.7 | Dungeon | 1964 | 1946 | 18 | 0 | 1441 | 3 | 654.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts D:2: 758 daAuts D:3: 145 daAuts