Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 13890405500307625014 27 Thicmcrunfast11 the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Sept 9, 2024. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1181 turns). Thicmcrunfast11 the Conjurer (Demigod Conjurer) Turns: 1181, Time: 00:03:09 Health: -1/20 AC: 5 Str: 8 XL: 2 Next: 72% Magic: 0/7 EV: 9 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . e - +4 long sword rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +4 long sword (weapon) Armour a - a +0 robe h - a +0 ring mail (worn) Scrolls d - a scroll of butterflies {unknown} f - 2 scrolls of teleportation {unknown} g - 3 scrolls of identify {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.6 Long Blades + Level 2.0 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 14% 2 Fulminant Prism Conj/Alch 5% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. A nearby plant withers and dies. The goblin shoots a sling bullet. The sling bullet hits you. An endoplasm comes into view. The endoplasm barely misses you. Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you with a +0 club. The endoplasm barely misses you. The goblin hits you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #...###>...........# .........########### .........'....# .......P.'#+#.# .....PPP...<..# ..P...♣.......# .....♣♣...)...# ...♣♣♣........# .P♣P.....@....# ..P...gJ....# .P.....###.$# ....... ...# .#...## ...# #... ...# #.. ...# ### .# You could see an endoplasm and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thicmcrunfast11 the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 149 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 360 | D:1 | Reached skill level 4 in Conjurations 1180 | D:2 | HP: 1/20 [goblin/+0 club (2)] 1181 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, kennysheep_small_spiral, minmay_misc_feat_hallway, minmay_pentomino_w2 D:2: layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, corexii_shack, minmay_misc_feat_tower Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Dodging | 2 | 2.0 Fighting | | 0.1 Long Blades | | 0.6 Stealth | | 1.9 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Long sword || 37 Cast: Magic Dart || 27 Armour: Robe || 6 Ring mail || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1193 | 1140 | 53 | 0 | 840 | 2 | 596.5 | Dungeon | 1193 | 1140 | 53 | 0 | 840 | 2 | 596.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1128 daAuts D:2: 64 daAuts