Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 7761969839745872162 2 Throbe the Ducker (level 1, -4/18 HPs) Began as a Merfolk Monk on Nov 13, 2024. Slain by a goblin ... wielding a +2 dagger of electrocution (18 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (79 turns). Throbe the Ducker (Merfolk Monk) Turns: 79, Time: 00:00:21 Health: -4/18 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 9 God: Gold: 6 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia Skills: + Level 3.4 Fighting - Level 4.0 Dodging - Level 3.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 0% N/A 99% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. There is an open door here. There is a dry fountain here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 6 gold pieces. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! A ball python comes into view. The ball python hisses angrily. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. x2; The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! A quokka comes into view. You hit the kobold. You kill the kobold! A goblin comes into view. It is wielding a +2 dagger of electrocution. Things that are here: a +0 dagger; a kobold corpse; a ball python corpse The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #+###'## #...# .. #.<.# .# #...# ##.## ######## ....### ...# ....... ...+ ....... ...# ######gr..... #'##### ###...)m..# ......####...####.## .............# .# #######.#....# .# #.#....# .# #.#....# .. #.####... ## #.# #.... #.# #..### You could see a quokka and a goblin. Vanquished Creatures A kobold (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Throbe the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 79 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, hangedman_abyss_or_decor_lesser_grid, minmay_pentomino_o4 Action || total ---------------------------++------- Melee: Unarmed || 5 Armour: Robe || 5 Dodge: Dodged || 4 Action || total ---------------------------++------- Melee: Unarmed || 5 Armour: Robe || 5 Dodge: Dodged || 4