Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 14795670340039710930 2 ThrustWizard the Caller (level 1, 14/14 HPs) Began as a Hill Orc Summoner on Dec 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (61 turns). ThrustWizard the Caller (Hill Orc Summoner) Turns: 61, Time: 00:00:55 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 11 Spells: 1/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance (left hand) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 1.5 Spellcasting + Level 4.1 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Magic Dart Conj 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Searing Ray Conj 2% 2d4 34% 2 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Fulminant Prism Conj/Alch 0% 3d5 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You swap places. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! There is a stone staircase leading down here. An endoplasm is nearby! An endoplasm is nearby! Unknown command. Your quokka bites the endoplasm. Your quokka bites the endoplasm. The endoplasm dies! You swap places. A quokka comes into view. Found a book of Conjurations. Found 9 gold pieces. Your quokka bites the quokka. The quokka barely misses your quokka. Your quokka barely misses the quokka. The quokka misses your quokka. You hit the quokka but do no damage. The quokka is heavily wounded. Your quokka bites the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. Your quokka barely misses the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. Your quokka closely misses the quokka. The quokka bites you. Your quokka bites the quokka. The quokka dies! You see here a quokka corpse. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. There are no items here. Okay, then. You start memorising the spell. You continue memorising. Magic restored. Your quokka disappears in a puff of smoke! You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. Clearing monster memory. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### .# ... .### #.# ..$.# #..#######..#.## #..§........... ##.@....## #...†...##.### ######........ #.######+# #.# ##.## #.## #..(# ## #..####...###. ##..##...(.#.. ##>##.(.((#.. There were no monsters in sight! Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThrustWizard the Hill Orc Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Learned a level 1 spell: Magic Dart 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 2 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 29 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 29 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts