Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 14533934205511999564 3 TigerRab the Grave Robber (level 1, 0/14 HPs) Began as a Demigod Necromancer on Oct 15, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:53 (70 turns). TigerRab the Grave Robber (Demigod Necromancer) Turns: 70, Time: 00:03:53 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 2/5 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 3.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 28% N/A 4% 1 Vampiric Draining Necr 7% 2d7 13% 3 Animate Dead Necr 7% N/A 38% 4 Agony Necr 14% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History A jackal comes into view. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 85%) The jackal writhes in agony. You kill the jackal! You don't have enough magic to cast this spell. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... . ..# . #..# . ..##..# ## #.# #..# .## ..# #..### . ..#. ..# #...## ... <.#.####.# ##...#..... ..# .....# ##..@h...... .## #.##.# ##..####..... ## #.##.###..## ### .## #....##..## ..###..#.#..## ...##..#...## #.†.#.##..## ##.......## ##..##..# You could see a jackal. Vanquished Creatures A bat (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TigerRab the Demigod Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Mace || 8 Cast: Pain || 6 Armor: Robe || 2 Dodge: Dodged || 10