Tirrikindir Level 1 of the Dungeon (4, -6, D:1) 16 stones (4, 12, D:1) a cursed -3 dagger (7, 6, D:1) a +0 robe (13, 21, D:1) a +2 vorpal mace (15, 8, D:1) 16 arrows (28, 22, D:1) a +0 club (30, -19, D:1) a +0 club (38, -25, D:1) a +0 club (38, 1, D:1) a +0 spear (41, 11, D:1) a +0 cloak (45, -21, D:1) 14 stones (47, -25, D:1) a +0 club (50, 20, D:1) a +0 club (53, -18, D:1) a +0 dagger (53, 13, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -50, D:2) a +0 halberd (4, -47, D:2) a +0 halberd (4, -46, D:2) a +0 whip (4, -25, D:2) a stone (4, -19, D:2) a +0 club (5, -27, D:2) a +0 short sword 16 stones a +0 robe (5, -26, D:2) a +0 falchion a +0 animal skin the +0 helmet of Music {Int-5 Slay+5} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (5, -23, D:2) a +0 club (6, -27, D:2) a +0 club (6, -21, D:2) a +0 club (7, -27, D:2) a +0 whip 4 stones a +0 leather armour (8, -50, D:2) a +0 halberd (8, -40, D:2) a +0 dagger (8, -27, D:2) a +0 dagger (9, -27, D:2) a +0 club (10, -45, D:2) a +0 club (10, -26, D:2) a +0 club a +0 robe (12, -10, D:2) an uncursed staff of earth a +0 hunting sling 25 sling bullets (13, -27, D:2) a stone (14, -31, D:2) a +0 club (19, -19, D:2) a cursed -1 spear (25, -49, D:2) a +0 club (27, -45, D:2) 25 stones (30, -39, D:2) 21 stones (34, -27, D:2) a +0 pair of gloves (38, -21, D:2) 21 stones (40, -47, D:2) a +0 hand axe (42, -54, D:2) 5 stones (44, -30, D:2) a +0 club (47, -51, D:2) a +0 club 2 stones (48, -52, D:2) a stone (49, -51, D:2) a stone (49, -19, D:2) a +0 spear (50, -51, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a wand of random effects (22) (2, -23, D:3) 22 arrows (14, -38, D:3) a +0 whip a +0 leather armour (16, -39, D:3) 27 arrows (19, -37, D:3) a +0 dagger a +0 ring mail (19, -36, D:3) a +0 scale mail (20, -36, D:3) a +0 mace a +0 leather armour (24, -27, D:3) 26 bolts (46, 10, D:3) a +0 short sword (47, -14, D:3) 14 stones (48, -4, D:3) 20 arrows (49, -15, D:3) a cursed +0 dagger (53, -41, D:3) a +0 hunting sling (54, -36, D:3) a +0 club a +0 chain mail (56, -31, D:3) a +0 whip a +0 hunting sling (61, -3, D:3) a +0 hunting sling (67, -21, D:3) 13 stones Level 4 of the Dungeon [Shop] Mare's Assorted Antiques a +5 scythe of flaming (939 gold) a phial of floods (1160 gold) a potion of invisibility (232 gold) a scroll of teleportation (87 gold) a +2 shortbow of freezing (504 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) (0, 0, D:4) a +0 dagger (2, -7, D:4) a potion of attraction (11, 2, D:4) a +0 chain mail a +0 short sword (16, -23, D:4) a +2 quarterstaff of chaos a +2 cloak of stealth (16, -22, D:4) a +0 mace (16, -11, D:4) a +0 hand axe (17, -11, D:4) a +0 ring mail a +0 flail (21, -12, D:4) 16 stones (22, 10, D:4) a +0 dagger a +0 robe (23, -20, D:4) 14 arrows (23, 10, D:4) a +0 morningstar (23, 11, D:4) a +0 mace a +0 ring mail (23, 12, D:4) a +0 shortbow 13 arrows (24, 6, D:4) a +0 dire flail (24, 10, D:4) an arrow a +0 short sword (24, 11, D:4) a +0 flail (24, 22, D:4) 27 stones (25, 10, D:4) an arrow (26, -14, D:4) a +0 robe a +0 dagger (26, -13, D:4) a +0 leather armour a +0 dagger a +0 chain mail a +0 trident (27, -16, D:4) a +0 scale mail a +0 dagger (28, -18, D:4) a +0 ring mail (32, -12, D:4) 25 stones (32, 10, D:4) a +0 giant club (34, 1, D:4) a +0 flail of protection (34, 2, D:4) a +0 dagger a +0 robe (35, 0, D:4) a +0 dagger (35, 1, D:4) a +0 mace (40, 6, D:4) 29 stones (41, 2, D:4) a +2 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, -48, D:5) a +0 pair of gloves (24, -42, D:5) 20 arrows a +0 shortbow (26, -44, D:5) an arrow (27, -45, D:5) 2 arrows (28, -46, D:5) an arrow (40, -40, D:5) a +0 robe a cursed +0 falchion (49, -5, D:5) a +0 ring mail a +0 flail (49, -4, D:5) a +0 robe a +0 dagger (50, -4, D:5) a +0 club (55, -35, D:5) a potion of degeneration a +0 leather armour a +0 whip (56, -35, D:5) a +0 flail (56, -34, D:5) a +0 club (57, -34, D:5) a +0 leather armour (59, -30, D:5) a +0 leather armour a +0 trident (70, -48, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (6, 6, D:6) 13 gold pieces (still there?) a cursed +3 hand axe (still there?) a +0 robe (still there?) (8, -25, D:6) 6 gold pieces (still there?) a +0 mace (still there?) (8, 3, D:6) a +0 mace (10, -13, D:6) a +0 robe (11, -19, D:6) a +0 robe (still there?) a +2 morningstar of freezing (still there?) (11, -18, D:6) 6 gold pieces (13, -18, D:6) 12 gold pieces (13, 7, D:6) a +0 flail a throwing net (14, -19, D:6) 5 gold pieces (still there?) a +0 hand axe (still there?) (14, -17, D:6) the +5 mace of Genuvet {protect, rF+ Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It protects you from fire. (14, 6, D:6) a +0 club (14, 8, D:6) a +0 spear (16, -21, D:6) a curare-tipped dart (18, -23, D:6) a poisoned dart (18, -22, D:6) 4 gold pieces (18, -14, D:6) 2 boomerangs (22, -15, D:6) a +0 chain mail