Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 2094952455036919208 31 Tirrikindir the Shield-Bearer (level 3, -2/26 HPs) Began as an Octopode Fighter on July 25, 2023. Slain by Terence ... wielding a +2 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (619 turns). Tirrikindir the Shield-Bearer (Octopode Fighter) Turns: 619, Time: 00:02:03 Health: -2/26 AC: 1 Str: 15 XL: 3 Next: 22% Magic: 0/3 EV: 10 Int: 10 God: Gold: 49 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . e - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: guardian spirit @: grasped by roots, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles f - 4 boomerangs (quivered) Armour b - a +0 buckler (worn) Jewellery e - an amulet of guardian spirit (around mantle) Scrolls g - a scroll of identify {unknown} Potions c - a potion of might d - a potion of heal wounds {unknown} h - a potion of curing {unknown} Skills: + Level 3.2 Fighting * Level 2.5 Long Blades + Level 3.2 Dodging + Level 1.3 Stealth + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 0% N/A 58% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 83% 3 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse You see here a +0 leather armour. Magic restored. Found a stone staircase leading up. Found an escape hatch in the floor. Found a stone staircase leading down. Found a Trismegistus Codex. There is an escape hatch in the floor here. You pick up a Trismegistus Codex and begin reading... You add the spells Cigotuvi's Dreadful Rot, Ignite Poison and Freezing Cloud to your library. Terence the Incautious comes into view. He is wielding a +2 flail of protection and carrying a wand of roots (12). Found a scroll labelled AKLOPUASSOO. Found a metallic puce potion. The helpless Terence fails to defend himself. You hit Terence but do no damage. You grab Terence. You constrict Terence. You block Terence's attack. You hit Terence. You squeeze Terence! Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. You barely miss Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence misses you. The grasping roots constrict you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +2 flail of protection! The grasping roots constrict you. You barely miss Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +2 flail of protection! You die... #### #...######## #@@......# #?..######.######## ....... #........# #####.. ########.# #.. #.# #.. #.# #.. #.# #.! #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 8 jackals 2 quokkas A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tirrikindir the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 172 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 419 | D:1 | Reached skill level 1 in Stealth 478 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 608 | D:2 | Noticed Terence 619 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, chequers_serial_rivers_large_b D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Fighting | | 3.2 Long Blades | | 2.5 Dodging | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: Long sword || 46 Constrict || 11 Tentacles || 8 Throw: Boomerang || 1 Stab: Sleeping || 7 Armour: Skin || 4 Dodge: Dodged || 31 Block: Buckler || 9