Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 5866792602904048985 19 Tlukle the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Mar 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:13:28 (1291 turns). Tlukle the Grave Robber (Mummy Necromancer) Turns: 1291, Time: 00:13:28 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 55% Magic: 3/5 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 18 Spells: 4/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - +6 ring of dexterity MPRegen 0.09/turn d - ring of positive energy @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (left hand) d - a ring of positive energy (right hand) Scrolls c - a scroll of teleportation {unknown} e - a scroll of magic mapping {unknown} Skills: + Level 1.6 Dodging + Level 1.5 Stealth + Level 2.9 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 b - Animate Skeleton Necr 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Scorch Fire 4% 2d5 32% 2 Animate Dead Necr 7% N/A 32% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Agony Necr 15% N/A 65% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The jackal misses you. Your jackal skeleton bites the jackal but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites your jackal skeleton. Your jackal skeleton bites the jackal. The jackal barely misses your jackal skeleton. Your jackal skeleton misses the jackal. The jackal bites your jackal skeleton. Your jackal skeleton is destroyed! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. x2 The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #.######...... #.# #.##...).....# #.# #.##.######.## #.# #.##.# #.# #.# #..########## #.# #####.##....... #.# #.....# ....#.. #.# #.###.##.#..#.. #.# #@###..#.#.)#.. #.####### #hh.##.'# #.......# #h.....#.#..#.. #######.# #...####.#..#.. †..####.#### #..## ....#.. ##.........#####..# ....... ######.....[..(..############# ##................# #.#.# #...#####..#########.#!# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A jackal (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tlukle the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 434 | D:1 | Learned a level 1 spell: Animate Skeleton 565 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1291 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, shapermc_ecumenical_altar_notcrosses Action || total -------------------------++------- Cast: Pain || 33 Animate Skeleton || 2 Armor: Robe || 4 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1290 | 1290 | 0 | 347 | 0 | 1 | 1290.0 | Dungeon | 1290 | 1290 | 0 | 347 | 0 | 1 | 1290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts