Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 11174853950112960118 1 Tlukle the Magician (level 1, 7/11 HPs) Began as an Octopode Hedge Wizard on Apr 3, 2022. Got out of the dungeon alive. The game lasted 00:00:48 (28 turns). Tlukle the Magician (Octopode Hedge Wizard) Turns: 28, Time: 00:00:48 Health: 7/11 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 1/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 club. You hit the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 club. You closely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 club; 4 stones; a kobold corpse Your magical contamination has completely faded away. Really wriggle into that teleport trap? [Y]es or [N]o only, please. Really wriggle into that teleport trap? [Y]es or [N]o only, please. Really wriggle into that teleport trap? [Y]es or [N]o only, please. Really wriggle into that teleport trap? Okay, then. There is a staircase leading out of the dungeon here. You are not religious. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #).# ##..# #...# ##..## #...## ##....# #.....# ##..^### #..@.# ......#### ###### There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tlukle the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 28 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts