Dungeon Crawl Stone Soup version 0.26-a0-1021-gda264ca44c (webtiles) character file. Game seed: 16239734028177735823 16 Tocho the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 8, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:03:19 (1101 turns). Tocho the Conjurer (Draconian Conjurer) Turns: 1101, Time: 00:03:19 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 41% Magic: 5/5 EV: 12 Int: 18 God: Gold: 51 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles f - 22 poisoned darts Scrolls a - 2 scrolls of remove curse c - a scroll of random uselessness {unknown} d - a scroll of immolation Potions b - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 b - Searing Ray Conj ###... 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex #..... 22% 3 Fulminant Prism Conj/Hex #......... 56% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (31% to evade) The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) A goblin comes into view. You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a goblin corpse. You see here a quokka corpse. c - a scroll labelled ZUUHIE KOIDUZ You see here a goblin corpse. You see here 22 poisoned darts. f - 22 poisoned darts a - 2 scrolls of remove curse (gained 1) You see here 23 stones. Found a stone staircase leading down. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #####.#.##.# ..# #.#.##.# ..# #.#..#.# ..# #.##.#.# ### .##.#.# #...# ##..# ...###.>####### #.....@....... ############## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 bats A giant cockroach (D:1) A quokka (D:2) A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tocho the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 141 | D:1 | Found a broken altar of Ashenzari. 493 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 496 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, evilmike_ruin_ashenzari D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, skrybe_limestone_x, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Short sword || 9 Tailslap || 1 Cast: Magic Dart || 14 Searing Ray || 3 Use: Scroll || 4 Armor: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1104 | 1104 | 0 | 327 | 522 | 2 | 552.0 | Dungeon | 1104 | 1104 | 0 | 327 | 522 | 2 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 136 daAuts