Dungeon Crawl Stone Soup version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 4350822388337115175 26 Tocho the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on May 11, 2021. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (1641 turns). Tocho the Grave Robber (Demonspawn Necromancer) Turns: 1641, Time: 00:03:18 Health: 0/19 AC: 2 Str: 11 (14) XL: 2 Next: 89% Magic: 3/5 EV: 12 Int: 13 (16) God: Gold: 36 SH: 0 Dex: 11 (13) Spells: 3/5 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - +6 ring of strength MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -16) A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength (left hand) Scrolls d - 3 scrolls of blinking {unknown} f - a scroll of torment {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 b - Animate Skeleton Necr 30% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d7 9% 3 Animate Dead Necr 7% N/A 28% 4 Agony Necr 15% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 89%) The goblin writhes in agony. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, chance to affect: 89%) The goblin writhes in agony. The goblin hits you with a +0 dagger. You miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. Terence hits you with a +2 hand axe of venom. You are poisoned. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. You feel very sick. Terence hits you with a +2 hand axe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The goblin hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ##########.####...# #.................#.. #.....(.............# #......<.........<... #.............!.....# #.............[.....# #..................:# ######.......g......# ### ####.....@@.....# ..#####..............## ...##...#######..#....# ......### ##..###.... .....## ##...# ##. ....## #..#.# # ....# #.##.###.##. ....# #.##........ ...##########.##........ You could see Terence and a goblin. Vanquished Creatures A ball python (D:1) 4 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 5 hobgoblins 2 quokkas 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tocho the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 612 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 612 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 657 | D:1 | Learned a level 1 spell: Animate Skeleton 714 | D:1 | Found a faded altar of an unknown god. 722 | D:1 | Reached skill level 5 in Necromancy 929 | D:1 | Found Rekiyj's Antique Armour Boutique. 1518 | D:2 | Noticed Terence 1641 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, shop, corexii_corridor_pit D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 14 Whip || 24 Cast: Pain || 31 Animate Skeleton || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1643 | 1600 | 43 | 460 | 899 | 2 | 821.5 | Dungeon | 1643 | 1600 | 43 | 460 | 899 | 2 | 821.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1504 daAuts D:2: 138 daAuts