Dungeon Crawl Stone Soup version 0.30-a0-702-gdf48620a09 (webtiles) character file. Game seed: 11817256880098528219 72 Tocho the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 22, 2023. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:40 (2326 turns). Tocho the Conjurer (Deep Elf Conjurer) Turns: 2326, Time: 00:08:41 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 7% Magic: 2/10 EV: 13 Int: 25 God: Gold: 80 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) j - a +1 club Missiles k - 5 atropa-tipped darts Armour d - a +0 robe (worn) i - a +0 leather armour Scrolls e - a scroll of fear g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction f - a potion of curing Skills: + Level 0.1 Long Blades * Level 3.1 Dodging + Level 2.6 Stealth * Level 3.3 Spellcasting * Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Sticky Flame Conj/Fire 18% 2d4 30% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History A bat comes into view. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 club. Found an escape hatch in the ceiling. The bat hits you but does no damage. x2 The bat hits you but does no damage. A jackal comes into view. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. The bat closely misses you. The bat closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (69% to hit) The searing ray misses the bat. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The bat barely misses you. The bat hits you. The searing ray hits the bat! You kill the bat! The searing ray hits the gnoll! You kill the gnoll! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The gnoll misses you. Your Dodging skill increases to level 3! You have reached level 4! You feel clever. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You die... #.# .# # ###### #.# .##.# . #..... #.# ... .g #..<.. #.##.##.# ##.....##.<.....#.. #.......#.......... #........###.#.##.. #.##)##.## #.... #.@gg# ..... ####.# .### #..# .# ..... # ...... #.##.## h.. .# .# # You could see 2 gnolls. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) 4 bats 4 endoplasms 2 giant cockroaches (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tocho the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 423 | D:1 | Learned a level 2 spell: Searing Ray 445 | D:1 | Reached skill level 5 in Conjurations 1122 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 2326 | D:3 | Reached XP level 4. HP: 6/24 MP: 2/10 2326 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_cross D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corner, aquarium_window_2, aquarium_window_corridor_2, aquarium_view_2d, aquarium_balcony_3a D:3: layout_loops_cross, minmay_gold_behind_fungi, minmay_misc_feat_iff, roderic_batcave, minmay_starry_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Dodging | 3 | 3.1 Long Blades | | 0.1 Stealth | | 2.6 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 27 | || 27 Cast: Magic Dart | 15 | || 15 Searing Ray | 15 | || 15 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 17 | || 17 Dodge: Dodged | 28 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2335 | 2067 | 268 | 239 | 1616 | 3 | 778.3 | Dungeon | 2335 | 2067 | 268 | 239 | 1616 | 3 | 778.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1267 daAuts D:2: 1051 daAuts D:3: 16 daAuts