Dungeon Crawl Stone Soup version 0.29-a0-823-gc37b1572da (webtiles) character file. Game seed: 7721541952633287395 34 Tollund the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 8, 2022. Was an Initiate of Vehumet. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1637 turns). Tollund the Conjurer (Deep Elf Conjurer) Turns: 1637, Time: 00:02:55 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 5/9 EV: 12 Int: 24 God: Vehumet [......] Gold: 89 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . g - staff of conjuration rCold . . . Faith . h - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: confused A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 buckler (worn) Magical Staves g - a staff of conjuration (weapon) Scrolls e - a scroll of amnesia {unknown} f - 2 scrolls of vulnerability {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of curing {unknown} i - a potion of haste {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 90% 2d7 2% 2 w - Dazzling Flash Conj/Hex 50% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 12% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Message History You kill the endoplasm! Vehumet accepts your kill. This spell is extremely dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Dazzling Flash Adjust to which letter? w - Dazzling Flash Found a leather armour. Found an escape hatch in the ceiling. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) You feel a surge of power! The magic dart hits Sigmund! Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 80% to hit) You feel a surge of power! The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. You are more confused. You're too confused to cast spells. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! A dart slug comes into view. Sigmund hits you from afar with a +0 scythe! You die... ...#####...# #[# ...# #...# #.# ...#####...# #.# .......#...# #.# ...###.#...#####.# ...###.#.........# ...........#####.# ..........## #.# ......#..## #@# .....###.# #.<.....# .....<#.## #.#@.###w# .....#.## ......# ##.###.# #.# #..# #.# #.# #. .... #.# #.# # #.## #.###.## #.. #.##.#.####.# You could see Sigmund and a dart slug (wandering). Vanquished Creatures A worm (D:2) A dart slug (D:1) A ball python (D:1) 4 bats (D:1) 3 endoplasms A giant cockroach (D:2) 4 goblins A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 2/15 MP: 4/8 342 | D:1 | Learned a level 2 spell: Searing Ray 496 | D:1 | Reached skill level 5 in Conjurations 1344 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1482 | D:2 | Found a radiant altar of Vehumet. 1492 | D:2 | Became a worshipper of Vehumet 1603 | D:2 | Learned a level 3 spell: Dazzling Flash 1630 | D:2 | Noticed Sigmund 1637 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, minmay_misc_feat_chi D:2: layout_loops_ring, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Staff || 1 Cast: Magic Dart || 49 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1636 | 1590 | 46 | 279 | 1148 | 2 | 818.0 | Dungeon | 1636 | 1590 | 46 | 279 | 1148 | 2 | 818.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1270 daAuts D:2: 365 daAuts