Dungeon Crawl Stone Soup version 0.29-a0-845-g6161e89988 (webtiles) character file. Game seed: 17753057946218761700 11 Tollund the Trooper (level 2, 28/29 HPs) Began as a Gnoll Wanderer on July 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (154 turns). Tollund the Trooper (Gnoll Wanderer) Turns: 154, Time: 00:00:39 Health: 28/29 AC: 4 Str: 15 XL: 2 Next: 25% Magic: 5/5 EV: 12 Int: 7 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of lignification Skills: + Level 6.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 2.4 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 3.7 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 2.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 52% 3 Animate Armour Summ/Erth 6% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5836 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The blast of sand hits the endoplasm! You kill the endoplasm! Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The blast of sand hits the goblin. You kill the goblin! You have reached level 2! You now have 27 gold pieces (gained 16). You now have 33 gold pieces (gained 6). You open the door. An endoplasm comes into view. Found a faded altar of an unknown god. There is an open door here. Found 6 gold pieces. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! You now have 39 gold pieces (gained 6). You open the door. A bat comes into view. A bat is nearby! A quokka comes into view. There is an open door here. You barely miss the bat. The bat hits you. The bat hits you but does no damage. You hit the bat. You kill the bat! The quokka barely misses you. You sock the quokka! You kill the quokka! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +### ###+.# #.#..###..#.# ######.#...8...#.# ....... #.....##.# ...... #8._..##.# ###....##.....##.# .......#.......#.####### #.....†#..###..#........ #...†@### ###'........ #........##......####. #####.#####.........#. #.# #.........#. #.. ###......##..) ∆ ##.##............. ##....##.####... ∆##...).##.# #... ∆ ##.....###.####.#. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tollund set off with the following items: a +0 mace, a +0 | pair of boots, a potion of lignification, a +0 leather | armour; and the following spell memorised: Sandblast; and | the following spells available to memorise: Stone Arrow, | Animate Armour. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 77 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/5 125 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, hellmonk_ecumenical_altar_slurped_away Action || total -------------------------++------- Melee: Mace || 6 Bite || 2 Cast: Sandblast || 8 Armor: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 115 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 115 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts