Dungeon Crawl Stone Soup version 0.29-a0-993-g4a18f31a58 (webtiles) character file. Game seed: 4149281299085590656 465 Tollund the Conjurer (level 6, 0/45 HPs) Began as a Draconian Conjurer on Aug 2, 2022. Was an Initiate of Vehumet. Slain by a two-headed ogre ... wielding a +0 dire flail (1 damage) ... on level 5 of the Dungeon. The game lasted 00:12:36 (6826 turns). Tollund the Conjurer (Draconian Conjurer) Turns: 6826, Time: 00:12:36 Health: 0/45 AC: 7 Str: 10 XL: 6 Next: 80% Magic: 4/11 EV: 12 Int: 20 God: Vehumet [......] Gold: 291 SH: 0 Dex: 9 Spells: 6/12 levels left rFire + . . SeeInvis . r - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... G - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn h - ring of protection from cold MPRegen 0.12/turn m - ring of protection from fire @: no status effects A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons d - a +0 hand axe r - a +2 dagger of venom (weapon) H - a +0 glaive Missiles f - a throwing net Armour j - an orb of mayhem o - a +0 tower shield G - a +0 pair of boots (worn) Magical Staves E - a staff of earth Jewellery h - a ring of protection from cold (left hand) m - a ring of protection from fire (right hand) p - a ring of ice Wands C - a wand of flame (15) Scrolls b - a scroll of noise i - 2 scrolls of fog q - 4 scrolls of identify t - a scroll of poison {unknown} u - a scroll of fear {unknown} w - a scroll of torment {unknown} x - 2 scrolls of silence {unknown} y - a scroll of amnesia {unknown} z - a scroll of vulnerability {unknown} B - 4 scrolls of teleportation {unknown} D - a scroll of immolation {unknown} F - 2 scrolls of enchant armour {unknown} I - a scroll of summoning {unknown} Potions a - 3 potions of magic c - a potion of mutation e - 2 potions of brilliance g - a potion of flight {unknown} k - 2 potions of attraction {unknown} l - a potion of cancellation {unknown} n - 2 potions of curing {unknown} s - a potion of heal wounds {unknown} v - a potion of degeneration {unknown} A - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting * Level 6.3 Conjurations * Level 3.3 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 w - Dazzling Flash Conj/Hex 46% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 17% N/A 10% 3 Necrotise Necr 12% 1d4 14% 1 Fulminant Prism Conj/Hex 11% 3d9 19% 4 Sublimation of Blood Necr 3% N/A 21% 2 Wereblood Tmut 3% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Vampiric Draining Necr 3% 2d6 38% 3 Passage of Golubria Tloc 3% N/A 80% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 88% 5 Agony Necr 3% N/A 98% 5 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23559 Temple (1/1) D:5 Zot: 5572 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre attacks as you move away! The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. You die... #.# ###.#.####.# #.# #...#...##># ..# #.#####.##.# #...#..(##.# ###.#..###.# #....# #.# #.# #########<#.# #.# #.# #.# #.........#.###.# #.# #.# #.##..@.........# #.# #.# #....O...##.##### #.# #.# #..#.###.##.# #.# #.# #..#.###.##.# #.# #.# #..#.......[# #.####.# #..#..##.#### ..O...<####..#..##.# ...................# .########...##.##### You could see a two-headed ogre. Vanquished Creatures An ice beast (D:5) An ogre (D:4) A jelly (D:5) An iron imp (D:3) Ijyb (D:3) An orc wizard (D:5) 4 adders 2 gnolls (D:2) A river rat (D:3) 2 worms 3 dart slugs 9 orcs 5 ball pythons 9 bats 8 endoplasms 7 giant cockroaches 2 goblins 7 hobgoblins 3 jackals A quokka (D:4) 3 frilled lizards (D:2) 5 kobolds 10 rats 87 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 311 | D:1 | Learned a level 2 spell: Searing Ray 1709 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1714 | D:2 | Learned a level 3 spell: Dazzling Flash 2451 | D:2 | Reached skill level 5 in Conjurations 2455 | D:2 | Reached skill level 1 in Hexes 2455 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 3286 | D:3 | Noticed Ijyb 3303 | D:3 | Killed Ijyb 3304 | D:3 | Reached XP level 5. HP: 4/38 MP: 0/9 3754 | D:3 | Found a faded altar of an unknown god. 3923 | D:3 | Found a snail-covered altar of Cheibriados. 4568 | D:4 | Noticed an ogre 4584 | D:4 | Killed an ogre 4585 | D:4 | Reached XP level 6. HP: 45/45 MP: 2/10 5438 | D:5 | Entered Level 5 of the Dungeon 5484 | D:5 | Noticed an ice beast 5501 | D:5 | Killed an ice beast 5502 | D:5 | Reached skill level 6 in Conjurations 5852 | D:5 | Found a staircase to the Ecumenical Temple. 5861 | Temple | Entered the Ecumenical Temple 6135 | Temple | Became a worshipper of Vehumet 6363 | D:5 | Noticed a two-headed ogre 6678 | D:5 | Noticed an orc warrior 6826 | D:5 | HP: 1/45 [two-headed ogre/+0 dire flail (12)] 6826 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_corners, minmay_stone_trees_small, minmay_misc_feat_tiny, st_stairs_14, kennysheep_generic_room_2 D:3: layout_loops_cross, slow_altar_2, chequers_ecumenical_altar_lobes, gup_sewer_entry_spiral, minivault_27, uniq_ijyb D:4: layout_basic D:5: layout_loops_ring, minmay_temple_entry_statues Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.3 Hexes | 1 2 3 | 3.3 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tailslap | 3 | 1 || 4 Hand axe | 9 | || 9 Dagger | 1 | 16 || 17 Cast: Magic Dart | 63 | 53 || 116 Searing Ray | 7 | 26 || 33 Dazzling Flash | | 2 || 2 Use: Potion | | 1 || 1 Scroll | | 4 || 4 Armor: Skin | 20 | 9 || 29 Dodge: Dodged | 38 | 23 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6868 | 6509 | 359 | 1245 | 4422 | 6 | 1144.7 | Dungeon | 6441 | 6107 | 334 | 1245 | 4035 | 5 | 1288.2 | Temple | 427 | 402 | 25 | 0 | 387 | 1 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1653 daAuts D:1: 1518 daAuts D:4: 1492 daAuts D:2: 1324 daAuts D:5: 451 daAuts Temple: 427 daAuts