Dungeon Sprint DCSS version 0.29-a0-1027-gcd8c55af63 (webtiles) character file. Game seed: 15601420661576251906 98 Tollund the Trooper (level 4, -1/40 HPs) Began as a Minotaur Fighter on Aug 13, 2022. Drowned by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (231 turns). Tollund the Trooper (Minotaur Fighter) Turns: 231, Time: 00:01:14 Health: -1/40 AC: 7 Str: 22 XL: 4 Next: 44% Magic: 2/2 EV: 9 Int: 5 God: Gold: 34 SH: 5 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn k - ring of willpower MPRegen 0.08/turn (no ring) @: engulfed (cannot breathe) A: horns 2, retaliatory headbutt, frail 1, low MP 2 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a ring of willpower (left hand) Scrolls j - a scroll of blinking l - a scroll of poison {unknown} m - 4 scrolls of identify o - a scroll of torment {unknown} Potions d - a potion of might e - 3 potions of curing g - 2 potions of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 6.9 Fighting + Level 5.0 Axes + Level 6.5 Armour + Level 6.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are frail. (-10% HP) Your magical capacity is very low. (-20% MP) Message History You headbutt the human, but do no damage. The human is severely wounded. The human splashes around in the water. You hit the human. The human is almost dead. The human barely misses you. You miss the human. The human is almost dead. You block the human's attack. The human hits you! You slash the human! You kill the human! Your Axes skill increases to level 5! You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! There is an open door to the Ecumenical Temple, spattered with blood here. You barely miss the water elemental. Your headbutt misses the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You block the water elemental's attack. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You feel much better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental. You headbutt the water elemental, but do no damage. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You block the water elemental's attack. You hit the water elemental but do no damage. The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣.♣ ♣.# .#..#....♣♣ ♣♣.# '####.....♣ ♣..# †...#....~♣♣♣♣..###+#+## ....#...~~♣.♣...#....... ....#†.~~~~♣.♣..@E⌠..... ###'#..~≈≈~~~♣..#...#### ...)#.~~≈~~~....#.⌠.# ....#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tollund the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 11 | D | Noticed Jessica 14 | D | Killed Jessica 15 | D | Reached skill level 5 in Fighting 15 | D | Reached skill level 5 in Armour 15 | D | Reached skill level 5 in Shields 15 | D | Reached XP level 2. HP: 21/29 MP: 1/1 15 | D | Reached XP level 3. HP: 27/36 MP: 2/2 103 | D | Noticed a scorpion 106 | D | Killed a scorpion 107 | D | Reached XP level 4. HP: 45/45 MP: 3/3 123 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 123 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 123 | D | Gained mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 124 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 124 | D | Lost mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 124 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 124 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 124 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 124 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 124 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 125 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 125 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 125 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 125 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 125 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 125 | D | Gained mutation: You have a pair of large horns on your | head. [potion of mutation] 126 | D | Lost mutation: You have a pair of large horns on your head. | [potion of mutation] 126 | D | Lost mutation: You have hidden genetic potential. [potion | of mutation] 126 | D | Gained mutation: Your magical capacity is very low. (-20% | MP) [potion of mutation] 146 | D | Reached skill level 5 in Axes 226 | D | Noticed a water elemental 231 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 | 6.9 Armour | 5 6 | 6.5 Shields | 5 6 | 6.4 Axes | 3 4 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 6 | 11 || 17 Headbutt | 1 | 2 || 3 Use: Potion | | 5 || 5 Armor: Scale mail | 2 | 1 || 3 Dodge: Dodged | 1 | 3 || 4 Block: Buckler | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 69 | 83 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 69 | 83 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 238 daAuts