Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 6333897400365647033 35 Tollund the Ducker (level 3, -9/29 HPs) Began as a Djinni Gladiator on Aug 25, 2022. Was a Believer of Zin. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1038 turns). Tollund the Ducker (Djinni Gladiator) Turns: 1038, Time: 00:01:59 Health: -9/29 AC: 4 Str: 13 XL: 3 Next: 52% Gold: 54 EV: 13 Int: 9 God: Zin [**....] SH: 0 Dex: 16 rFire + + . SeeInvis . a - +0 long sword rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect + c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... h - amulet of reflection HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 2 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. You donated 6 gold pieces to Zin. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.3 Fighting * Level 3.1 Long Blades - Level 1.5 Throwing + Level 3.6 Dodging * Level 1.0 Spellcasting + Level 0.2 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 8% 1d3 30% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f!f} e - a javelin f - 19 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of heal wounds {unknown} l - 2 potions of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10940 Altars: Zin Annotations: D:2 Sigmund ### ..# ########## #.# ......{@.# #.# ########.# #.# #.# #.# #.# #.# #.############# #.# #>#.......[.... #.# #.......# #.# ####### ###.###.# #.# #..†..# #.# #.# There were no monsters in sight! Message History A dart slug comes into view. The zap hits the dart slug. ?? HP[-1] You take 1 damage, and now have 27/28 hp. The zap hits the dart slug. ?? HP[-1] You take 1 damage, and now have 26/28 hp. The zap hits the dart slug. ?? HP[-1] You take 1 damage, and now have 25/28 hp. You barely miss the dart slug. You hit the dart slug. You kill the dart slug! Your Spellcasting skill increases to level 1! ?? HP[+1] You now have 29 max hp (+1). No target in view! You see here a dart slug corpse. You see here a +0 leather armour. A worm comes into view. ?? HP[+3] Your hp is fully restored (29). A worm is nearby! You hit the worm but do no damage. You block the worm's attack. You slash the worm! You hit the worm. You block the worm's attack. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the worm's attack. ?? HP[-1] You take 1 damage, and now have 28/29 hp. You hit the worm. The worm bites you! ?? HP[-7] You take 7 damage, and now have 21/29 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. You barely miss the worm. The worm bites you. ?? HP[-3] You take 3 damage, and now have 18/29 hp. You hit the worm. You kill the worm! Your magical contamination has completely faded away. You see here a worm corpse. Found an escape hatch in the floor. ?? HP[+11] Your hp is fully restored (29). Found a stone staircase leading up. No target in view! l - 2 bubbling silvery potions There is an escape hatch in the floor here. Sigmund and a giant cockroach come into view. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? HP[-1] You take 1 damage, and now have 28/29 hp. The zap hits the giant cockroach. The giant cockroach barely misses you. ?? HP[-1] You take 1 damage, and now have 27/29 hp. You miscast Shock. Nothing appears to happen. The giant cockroach barely misses you. You block the giant cockroach's attack. ?? HP[-1] You take 1 damage, and now have 26/29 hp. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach closely misses you. The giant cockroach bites you but does no damage. You slash the giant cockroach! You kill the giant cockroach! Something hits you! ?? HP[-9] You take 9 damage, and now have 17/29 hp. MASSIVE DAMAGE!! (PAUSE) Something hits you. * * * LOW HITPOINT WARNING * * * You see here a giant cockroach corpse. ?? HP[-5] You take 5 damage, and now have 12/29 hp. You hit something. Something hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-10] You take 10 damage, and now have 2/29 hp. MASSIVE DAMAGE!! (PAUSE) You slash something! You hit something. Something hits you but does no damage. You barely miss something. Something barely misses you. You miss something. You hear some strange, mumbled words. You are confused. Your magical contamination has completely faded away. You miss something. Something hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.1 Spellcasting | 1 | 1.0 Fighting | | 2.3 Throwing | | 1.5 Dodging | | 3.6 Invocations | | 0.2 Action || total -------------------------++------- Melee: Long sword || 80 Cast: Shock || 5 Stab: Sleeping || 1 Armor: Leather armour || 21 Dodge: Dodged || 45 Block: Other || 13 Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, uniq_sigmund, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | magus.rc [v1.11.3] 56 | D:1 | Reached XP level 2. HP: 12/23 MP: 0/0 262 | D:1 | Found a faded altar of an unknown god. 271 | D:1 | Prayed at the altar of an unknown god. 271 | D:1 | Became a worshipper of Zin the Law-Giver 271 | D:1 | Reached * piety under Zin 412 | D:1 | Reached skill level 3 in Long Blades 483 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 483 | D:1 | Learned a level 1 spell: Shock 766 | D:2 | Reached ** piety under Zin 809 | D:2 | Reached skill level 1 in Spellcasting 1025 | D:2 | Noticed Sigmund 1033 | D:2 | HP: 2/29 [something (11)] 1038 | D:2 | Mangled by Sigmund Vanquished Creatures A worm (D:2) A dart slug (D:2) 2 ball pythons (D:1) 5 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches 4 goblins A hobgoblin (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 4 rats (D:1) 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 8 | 16.0 | 22 | 6 | 21.4 +---------+---------+-------+---------+---------+------- D:1 | 29 | 8 | 21.6 | 18 | 6 | 25.0 D:2 | 13 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 1058 | 0 | 0 | 859 | 2 | 529.0 | Dungeon | 1058 | 1058 | 0 | 0 | 859 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 286 daAuts