Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 2854471835736810401 245 Tollund the Ducker (level 6, -8/46 HPs) Began as a Djinni Gladiator on Aug 25, 2022. Killed by an exploding hound zombie (13 damage) ... ignited by their inner flame ... in an ossuary. The game lasted 00:07:58 (2550 turns). Tollund the Ducker (Djinni Gladiator) Turns: 2550, Time: 00:07:58 Health: -8/46 AC: 7 Str: 13 XL: 6 Next: 32% Gold: 234 EV: 13 Int: 10 God: SH: 0 Dex: 16 rFire + + . SeeInvis . a - +0 long sword rCold x . . Faith . (no shield) rNeg . . . Spirit . g - +2 troll leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.95/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 234 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 3.0 Fighting * Level 4.1 Long Blades - Level 1.5 Throwing + Level 4.2 Dodging * Level 2.2 Spellcasting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level r - Searing Ray Conj 10% 2d4 22% 2 s - Slow Hex 20% N/A 16% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f!f} e - a javelin h - 22 stones m - 3 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +2 troll leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {@r1} k - a scroll of vulnerability {unknown} l - a scroll of noise {unknown} n - 2 scrolls of poison {unknown} o - a scroll of immolation {!r!r} r - a scroll of torment {!r} Potions i - 6 potions of curing {@q1} j - a potion of mutation {unknown} q - a potion of degeneration {unknown} s - a potion of might {unknown} t - a potion of cancellation {unknown} u - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21416 Ossuary (1/1) Zot: 5993 Temple: D:4-7 Altars: Shops: D:4 [!: ............... ................ ...............# ...............# ................ .....Z..Z....... ......Z§§§§..... ......§§§§§..... .....Z.§@○§Z.... ......§ZZZ§..... ................ ................ ...............# ...............# ................ ............... You could see a rat zombie (inner flame), a hound zombie (inner flame), a gnoll zombie (inner flame), a kobold zombie (inner flame), 2 elf zombies and 2 human zombies. Message History You regained 2 hp, and now have 36/46 hp. ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] ?? HP[+1] Your hp is fully restored (46). You see here a +0 ring mail. You now have 226 gold pieces (gained 17). You see here a +0 pair of boots. You hear the hiss of an avalanche of sand nearby. You reach down and open the door. There is an open door here. The jackal barks! Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you. ?? HP[-3] You take 3 damage, and now have 43/46 hp. ?? HP[+1] The jackal bites you but does no damage. The jackal misses you. ?? HP[+1] Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (67% to hit) The searing ray hits the jackal. (Press . to maintain the ray.) The jackal barely misses you. ?? HP[-1] You take 1 damage, and now have 44/46 hp. The searing ray hits the jackal. You kill the jackal! You hear the hiss of an avalanche of sand very nearby. ?? HP[+1] ?? HP[+1] Your hp is fully restored (46). Found 8 gold pieces. Found a stone staircase leading down. Found a sand-covered staircase. You now have 234 gold pieces (gained 8). There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Really read o - 2 scrolls of immolation {!r!r}? Really read the scroll of immolation? As you read the scroll of immolation {!r!r}, it crumbles to dust. The creatures around you are filled with an inner flame! Casting: Searing Ray (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder zombie Aim: an adder zombie (inner flame, chance to affect: 56%) The adder zombie resists with significant effort. The hound zombie bites you. The adder zombie barely misses you. The hound zombie bites you. ?? HP[-6] You take 6 damage, and now have 40/46 hp. The hound zombie completely misses you. The hound zombie bites you but does no damage. x2 The adder zombie barely misses you. The kobold zombie hits you but does no damage. The human zombie hits you. ?? HP[-1] You take 1 damage, and now have 39/46 hp. You slash the adder zombie! Flame seeps out of the adder zombie. The hound zombie bites you. The hound zombie bites you but does no damage. The hound zombie bites you. The adder zombie is engulfed in blazing flames. The adder zombie explodes! The fiery explosion engulfs the hound zombie!! The fiery explosion engulfs the human zombie!!! Flame seeps out of the human zombie. The fiery explosion engulfs you! You resist. The fiery explosion engulfs the kobold zombie!!! The fiery explosion engulfs the human zombie!!! Flame seeps out of the human zombie. The kobold zombie explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * The hound zombie explodes! The fiery explosion engulfs the hound zombie!!! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * The hound zombie explodes! The fiery explosion engulfs you! You resist. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 | 4.1 Spellcasting | 1 2 | 2.2 Dodging | 4 | 4.2 Fighting | 3 | 3.0 Throwing | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 61 | 108 || 169 Punch | 1 | || 1 Cast: Slow | 4 | 2 || 6 Searing Ray | | 13 || 13 Use: Scroll | | 7 || 7 Stab: Sleeping | 2 | || 2 Armor: Troll leather arm | 19 | 54 || 73 Dodge: Dodged | 35 | 74 || 109 Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, minmay_crystal_water, chequers_serial_rivers_micro_e, dreamdust_wishing_well, minmay_misc_feat_alley D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, minmay_pentomino_pile D:3: layout_rooms, hellmonk_ecumenical_altar_heavens_door D:4: layout_basic, mainiacjoe_overflow_boulevard, nicolae_ossuary_entry_ruins, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_take_the_stairs, nicolae_lakefront_shop, shop, hex_tiny Ossuary: ossuary_minmay_tomb_2a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | magus.rc [v1.11.3] 152 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 413 | D:1 | Reached skill level 3 in Long Blades 569 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 569 | D:1 | Learned a level 1 spell: Slow 1125 | D:2 | Reached skill level 1 in Spellcasting 1252 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/0 1600 | D:2 | Reached XP level 5. HP: 35/39 MP: 0/0 1600 | D:2 | Learned a level 2 spell: Searing Ray 2137 | D:3 | Found a faded altar of an unknown god. 2211 | D:4 | Noticed an ogre 2221 | D:3 | Reached skill level 4 in Dodging 2244 | D:4 | magus.rc [v1.11.3] 2250 | D:4 | Reached skill level 4 in Long Blades 2250 | D:4 | Reached skill level 2 in Spellcasting 2250 | D:4 | Reached XP level 6. HP: 41/45 MP: 0/0 2336 | D:4 | Found Vathot's Antique Armour Emporium. 2361 | D:4 | Found Wilidaa's Book Shoppe. 2406 | D:4 | Found Rizesch's Distillery. 2418 | D:4 | Reached skill level 3 in Fighting 2533 | D:4 | Found a sand-covered staircase. 2544 | Ossuary | Entered an ossuary 2550 | Ossuary | HP: 5/46 [spore (11)] 2550 | Ossuary | Killed by an exploding hound zombie... ignited by their | inner flame Vanquished Creatures A scorpion (D:4) An orc wizard (D:2) An iguana (D:4) 2 hound zombies (Ossuary) 7 adders An adder zombie (Ossuary) A worm (D:2) 3 dart slugs 3 orcs 9 ball pythons 3 endoplasms A giant cockroach (D:3) 6 goblins 4 hobgoblins 2 jackals 7 kobolds 6 quokkas 6 bats 4 frilled lizards A kobold zombie (Ossuary) 4 rats 73 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:4) 3 creatures vanquished. Grand Total: 76 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 341 | 55 | 13.9 | 64 | 9 | 12.3 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 116 | 9 | 7.2 | 19 | 5 | 20.8 D:3 | 35 | 0 | 0.0 | 15 | 0 | 0.0 D:4 | 152 | 0 | 0.0 | 9 | 0 | 0.0 Ossuary | 0 | 46 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 79.2 Dungeon | 94.5 | 94.5 | N/A | N/A | 88.4 | 87.5 Ossuary | 5.5 | 5.5 | N/A | N/A | 11.6 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2589 | 2473 | 116 | 8 | 1717 | 5 | 517.8 | Dungeon | 2584 | 2468 | 116 | 8 | 1717 | 4 | 646.0 | Ossuary | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 824 daAuts D:3: 370 daAuts D:4: 272 daAuts Ossuary: 5 daAuts