Dungeon Sprint DCSS version 0.30-a0-40-gc6d0f036a7 (webtiles) character file. Game seed: 2712464905181373412 0 Tollund the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Aug 29, 2022. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (13 turns). Tollund the Sneak (Vine Stalker Enchanter) Turns: 13, Time: 00:00:16 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: invisible A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 0.0 Fighting * Level 0.8 Short Blades + Level 1.5 Dodging + Level 3.6 Stealth + Level 2.1 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking {!r} Potions c - a potion of invisibility d - a potion of curing {@q1} e - a potion of haste {@q3} f - 2 potions of magic g - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Message History ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome, Tollund the Vine Stalker Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of digging (4). There is an open door here. The helpless Ijyb fails to defend herself. You puncture Ijyb! You closely miss Ijyb. Ijyb hits you with a +0 dagger. ?? HP[-1] MP[-1] You take 1 damage, and now have 8/9 hp. You lost 1 mp, and now have 3/4 mp. You hit Ijyb but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb completely misses you. You closely miss Ijyb. Your bite misses Ijyb. Ijyb hits you with a +0 dagger. ?? HP[-3] MP[-1] You take 3 damage, and now have 5/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/4 mp. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * ?? HP[-4] MP[-1] You take 4 damage, and now have 1/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/4 mp. You fade into invisibility! Ijyb completely misses you. You barely miss Ijyb. Ijyb hits you with a +0 dagger. You die... Action || total -------------------------++------- Melee: Dagger || 9 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tollund the Vine Stalker Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D | magus.rc [v1.11.3] 1 | D | Noticed Ijyb 11 | D | HP: 1/9 [Ijyb/+0 dagger (4)] 13 | D | Slain by Ijyb Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 1 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts