Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 7030665311023537982 107 Tollund the Vexing (level 4, -3/33 HPs) Began as a Barachi Arcane Marksman on Sept 4, 2022. Was an Initiate of Gozag. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:11:38 (3359 turns). Tollund the Vexing (Barachi Arcane Marksman) Turns: 3359, Time: 00:11:39 Health: -3/33 AC: 5 Str: 11 XL: 4 Next: 85% Magic: 3/6 EV: 12 Int: 13 God: Gozag Gold: 96 SH: 0 Dex: 15 Spells: 2/6 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . r - +0 leather armour rPois . Reflect . l - +0 helmet rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: unable to hop, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. You paid 31 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: + Level 2.3 Fighting * Level 3.0 Ranged Weapons + Level 2.9 Dodging + Level 1.6 Spellcasting * Level 4.1 Hexes * Level 0.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Inner Flame Hex/Fire 7% N/A 38% 3 s - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 12% N/A 41% 3 Cause Fear Hex 5% N/A 52% 4 Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of speed (You took it off a kobold on level 3 of the Dungeon) Armour c - a +0 robe f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) l - a +0 helmet (worn) (You found it on level 1 of the Dungeon) r - a +0 leather armour (worn) (You found it on level 3 of the Dungeon) Magical Staves d - a staff of conjuration (You found it on level 3 of the Dungeon) Scrolls e - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of noise {unknown} o - a scroll of acquirement {unknown} q - a scroll of magic mapping {unknown} Potions g - 2 potions of might {unknown} i - a potion of degeneration {unknown} j - a potion of ambrosia {unknown} p - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20191 Temple: D:4-7 Altars: Gozag Okawaru ####.# #.# #.# #+# #.# #.# #####.######.##### #.........#......# #.###.###.#...##.# #.###......#.####.# #.#......@........# #...#.#.O###.###### #####.#..# #.# #.#..###.# #.#......# ..##.##### ####.# #.# #.###### You could see an ogre (slow). Message History Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 50%) The ogre resists with some effort. ?? MP[-1] You lost 1 mp, and now have 3/6 mp. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 50%) The ogre resists with some effort. ?? MP[-1] You lost 1 mp, and now have 2/6 mp. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to affect: 50%) The ogre seems to slow down. ?? MP[-1] You lost 1 mp, and now have 1/6 mp. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre. ?? MP[+1] Your magical contamination has completely faded away. Hop to where? Press: ? - help, Dir - move target, p - ogre Boing! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet hits the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (sparse dust, moderately wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. ?? MP[+1] Okay, then. The ogre is no longer moving slowly. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club. ?? HP[-5] You take 5 damage, and now have 28/33 hp. ?? HP[+1] MP[+1] The ogre attacks as you move away! The ogre closely misses you. There is a stone staircase leading down here. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 50%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre barely misses you. ?? MP[-1] You lost 1 mp, and now have 3/6 mp. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, chance to affect: 50%) The ogre seems to slow down. ?? MP[-1] You lost 1 mp, and now have 2/6 mp. Really attack while wielding your +1 sling? Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet completely misses the ogre. The ogre hits you with a +0 giant spiked club. ?? HP[-4] You take 4 damage, and now have 25/33 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. ?? MP[+1] Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, slow, 74% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.3 Hexes | 4 | 4.1 Ranged Weapons | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 1.6 Fire Magic | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 8 || 8 Fire: Sling | 154 | 84 || 238 Cast: Slow | 20 | 16 || 36 Abil: Hop | | 2 || 2 Use: Scroll | 1 | || 1 Potion | | 3 || 3 Armor: Robe | 16 | 12 || 28 Leather armour | | 3 || 3 Dodge: Dodged | 33 | 25 || 58 Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_basic, basic_altar, minivault_25 D:3: minmay_evil_eye, layout_rooms, grunt_gozag_breadcrumbs, st_stairs_4, minmay_misc_feat_x, serial_bayou_pond_c D:4: layout_loops_corners, fedhas_altar_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | magus.rc [v1.11.3] 387 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 1138 | D:2 | Reached XP level 3. HP: 22/27 MP: 5/5 1436 | D:3 | Reached skill level 2 in Fighting 1798 | D:2 | Found an iron altar of Okawaru. 2075 | D:3 | Reached XP level 4. HP: 12/33 MP: 6/6 2075 | D:3 | HP: 6/33 [poisoned by you (poison gas)] 2464 | D:3 | Reached skill level 4 in Hexes 2727 | D:3 | Learned a level 3 spell: Inner Flame 2794 | D:3 | Reached skill level 3 in Ranged Weapons 2933 | D:3 | Found an opulent altar of Gozag. 3218 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 3326 | D:4 | Noticed an ogre 3359 | D:4 | Slain by an ogre Vanquished Creatures 4 adders A worm (D:3) 2 dart slugs 2 orcs (D:3) 6 endoplasms 4 giant cockroaches 9 goblins 5 hobgoblins 3 quokkas (D:2) 4 ball pythons 5 bats 6 frilled lizards 2 kobolds (D:3) 5 rats 58 creatures vanquished. Vanquished Creatures (others) 6 plants (D:3) 6 creatures vanquished. Grand Total: 64 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 139 | 14 | 9.2 | 53 | 5 | 8.6 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 54 | 14 | 20.6 | 17 | 5 | 22.7 D:4 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3807 | 3624 | 183 | 0 | 3004 | 4 | 951.8 | Dungeon | 3807 | 3624 | 183 | 0 | 3004 | 4 | 951.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1408 daAuts D:3: 1242 daAuts D:1: 1008 daAuts D:4: 148 daAuts