Dungeon Sprint DCSS version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 8130143523248477230 0 Tollund the Sneak (level 1, 0/11 HPs) Began as a Vine Stalker Brigand on Sept 9, 2022. Slain by a gnoll ... wielding a +0 spear (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (6 turns). Tollund the Sneak (Vine Stalker Brigand) Turns: 6, Time: 00:00:08 Health: 0/11 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.7 Fighting * Level 1.7 Short Blades - Level 1.7 Throwing + Level 0.0 Armour + Level 0.7 Dodging - Level 4.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts {=f} Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls j - a scroll of blinking {!r} Potions f - a potion of curing {@q1} g - a potion of haste {@q3} h - 2 potions of magic i - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓g▓ ▓l▓ ▓S▓ ▓J▓ ▓g▓ ▓+▓ You could see a gnoll, an endoplasm, a goblin, a ball python and a frilled lizard. Message History ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome, Tollund the Vine Stalker Brigand. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A gnoll, a frilled lizard, a ball python, an endoplasm and a goblin come into view. The frilled lizard hisses angrily. The gnoll shouts! The ball python hisses angrily. The gnoll hits you from afar with a +0 spear. The endoplasm quivers. The goblin shouts! ?? HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * There is an open door to the Dungeon here. ?? HP[-4] MP[-1] You take 4 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/2 mp. You hit the gnoll. Your bite misses the gnoll. You hit the gnoll. Your bite misses the gnoll. The gnoll hits you with a +0 spear. You die... Action || total -------------------------++------- Melee: Dagger || 2 Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tollund the Vine Stalker Brigand began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D | magus.rc [v1.11.3] 6 | D | Slain by a gnoll Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | Dungeon | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 5 daAuts