Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14141993269296456758 6 Tollund the Vexing (level 1, 0/15 HPs) Began as a Barachi Arcane Marksman on Sept 10, 2022. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (71 turns). Tollund the Vexing (Barachi Arcane Marksman) Turns: 71, Time: 00:00:36 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/2 EV: 12 Int: 13 God: Gold: 13 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: + Level 1.6 Fighting * Level 2.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5914 Altars: #. #. ##. ### # ## ###..###.# .## ...#.....#..# ....# ##. ...........##...... .... ###......#....##### ..... ..####.....####...#### ...#.. .....###'###....@h...###....... <......'.'†.....⌠r.....'?...... .....###+###.........###....##. ..#### ####...#### .....# ### ##### ..=.. ..## ..# ## You could see a jackal and a rat. Message History The quokka barely misses you. You shoot a sling bullet. The sling bullet misses the quokka. The goblin shouts! The sling bullet hits the jackal. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka bites you. x2 ?? HP[-2] You take 2 damage, and now have 13/15 hp. You shoot a sling bullet. The sling bullet hits the quokka. The quokka closely misses you. The quokka bites you. ?? HP[-5] You take 5 damage, and now have 8/15 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, chance to affect: 64%) The quokka seems to slow down. ?? MP[-1] You lost 1 mp, and now have 1/2 mp. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, slow, chance to affect: 64%) The quokka seems to slow down. The quokka bites you. * * * LOW HITPOINT WARNING * * * ?? HP[-1] MP[-1] You take 1 damage, and now have 7/15 hp. You lost 1 mp, and now have 0/2 mp. You don't have enough magic to cast this spell. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, slow, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet completely misses the jackal. The sling bullet closely misses the goblin. The quokka bites you but does no damage. Hop to where? Press: ? - help, Dir - move target, p - quokka Boing! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (sparse dust, moderately wounded, slow, 43% to hit) You shoot a sling bullet. The sling bullet hits the quokka. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, slow, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, slow, 43% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. ?? HP[+1] Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * ?? HP[-1] MP[+1] You take 1 damage, and now have 7/15 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 47% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet closely misses the rat. The jackal misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The rat barely misses you. The jackal misses you. You aren't carrying any potions. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... Action || total -------------------------++------- Fire: Sling || 24 Cast: Slow || 3 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | magus.rc [v1.11.3] 71 | D:1 | HP: 3/15 [rat (2)] 71 | D:1 | HP: 1/15 [jackal (2)] 71 | D:1 | Slain by a rat Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) A bat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 46 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 46 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts