Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 922090685792052814 35 Tollund the Vexing (level 3, -2/25 HPs) Began as a Vampire Enchanter on Sept 11, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (831 turns). Tollund the Vexing (Vampire Enchanter) Turns: 831, Time: 00:02:20 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 6/6 EV: 12 Int: 19 God: Gold: 109 SH: 0 Dex: 14 Spells: 4/6 levels left rFire + . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn F - ring of protection from fire MPRegen 0.10/turn (no ring) @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Skills: + Level 0.8 Fighting * Level 1.5 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.2 Spellcasting * Level 5.1 Hexes * Level 0.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 6% 3 Tukima's Dance Hex 21% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Ozocubu's Armour Ice 5% N/A 34% 3 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - a stone Armour b - a +0 robe (worn) Jewellery F - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions c - a potion of invisibility f - a potion of might {unknown} g - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11172 Altars: ...## ...8 ...# ######### ...# #(......# g..## #.#####.# .g.8# #.#...#.###.g.# #.#.#.#..@g...# #.#.#.#.####### #.#.#.#.# #.#.#.#.# #.###.....#.# #.....#.###.# #####.#.# #.# #.#.# #.# #####.#.# You could see 3 gnolls. Message History An endoplasm comes into view. The bat hits you. ?? HP[-1] You take 1 damage, and now have 19/20 hp. The bat resists with significant effort. The bat hits you. ?? HP[-1] MP[-2] You take 1 damage, and now have 18/20 hp. You lost 2 mp, and now have 3/5 mp. You closely miss the bat. Your bite misses the bat. The bat closely misses you. ?? HP[+1] The bat resists with significant effort. The bat completely misses you. ?? MP[-2] You lost 2 mp, and now have 1/5 mp. You don't have enough magic to cast this spell. The bat hits you. ?? HP[-1] You take 1 damage, and now have 18/20 hp. You completely miss the bat. The bat hits you. ?? HP[-1] You take 1 damage, and now have 17/20 hp. You barely miss the bat. Your punch misses the bat. You bite the bat, but do no damage. The bat hits you. The bat misses you. The bat barely misses you. You hit the bat. The bat closely misses you. The bat closely misses you. ?? HP[+1] The bat barely misses you. ?? MP[+1] You hit the bat. You kill the bat! ?? HP[+1] The endoplasm quivers. The endoplasm freezes you. You are frozen. ?? HP[-4] You take 4 damage, and now have 15/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! h - a scroll labelled OMECWEMIDE ?? HP[+5] MP[+3] Your hp is fully restored (20). Your mp is fully restored (5). You see here a bat corpse. You now have 82 gold pieces (gained 17). You see here a +0 leather armour. You see here a +0 leather armour. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Found a stone staircase leading up. No target in view! You now have 98 gold pieces (gained 16). There is a stone staircase leading up here. You now have 109 gold pieces (gained 11). 2 gnolls come into view. 2 gnolls come into view. The gnoll shouts! You closely miss the gnoll. The gnoll shouts! x3 You completely miss the gnoll. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * ?? HP[-11] You take 11 damage, and now have 9/20 hp. MASSIVE DAMAGE!! (PAUSE) You fade into invisibility! The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * ?? HP[-7] You take 7 damage, and now have 2/20 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll but do no damage. You hit the gnoll. You hit the gnoll. The gnoll closely misses you. You strike the helpless gnoll from behind! You puncture the gnoll! You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. ?? HP[+1] MP[+1] You now have 25 max hp (+5). Your mp is fully restored (6). You hit the gnoll. You bite the gnoll. The gnoll hits you with a +0 club. You die... Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.1 Fighting | | 0.8 Short Blades | | 1.5 Dodging | | 2.3 Stealth | | 4.5 Spellcasting | | 2.2 Ice Magic | | 0.8 Action || total -------------------------++------- Melee: Dagger || 66 Bite || 7 Punch || 2 Cast: Ensorcelled Hiber || 5 Use: Potion || 1 Stab: Sleeping || 8 Invisible || 1 Armor: Robe || 11 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_basic, serial_shops, shop, nicolae_shop_statue_plus, shop_fountains, shop, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, chequers_hall_statues_wall_a, chequers_decorated_corner, grunt_decor_fettered Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 157 | D:1 | You add the spells Ozocubu's Armour and Ozocubu's | Refrigeration to your library. 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 258 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 515 | D:1 | Reached skill level 5 in Hexes 826 | D:2 | HP: 2/20 [gnoll/+0 club (8)] 831 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 831 | D:2 | Reached XP level 3. HP: 3/25 MP: 6/6 831 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 6 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 826 | 823 | 3 | 28 | 620 | 2 | 413.0 | Dungeon | 826 | 823 | 3 | 28 | 620 | 2 | 413.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 59 daAuts